Play Home Contribute Github Join Us! Discourse Staff Members Github Contribution Guides Team

Archmage


Topic Replies Created
Category definition for Archmage 3 November 2, 2013
Hero Move Command Priority 3 January 7, 2019
Fornite with game design? 50 July 23, 2018
[Ideas] Stuff in codecombat shop 30 July 12, 2018
[Idea?] pre-set character loadouts 3 April 6, 2018
A search button for CodeCombat 13 November 3, 2017
So how do I start to develop/hack this game? 6 August 14, 2015
Npm install error. Help, I need a genius! 3 December 27, 2017
Lua Start Code Corrections 6 December 5, 2017
Game Grove level help 4 December 5, 2017
Morning's edge feedback 16 October 18, 2017
Parser for TypeScript 2 January 20, 2017
When are new heroes going to be released? 5 November 29, 2017
Lua threading?aa 1 November 29, 2017
Setting up after installed locally 3 July 24, 2017
Level Progression Visualization 5 January 12, 2014
[HELP] Registration Not Working and Game Won't Load Properly 5 January 13, 2017
Some LUA functions are not working as expected 5 November 13, 2016
LUA coding style - to self or to hero - which shall it be? 10 October 14, 2016
The Adventurers Guild - New campaign or game feature 22 September 14, 2016
Server-side parser for c# 2 August 6, 2016
Looking for Mentor/ Python and Javascript 5 May 9, 2016
Error loading from server (Sessions) Not found. (Linux Ubuntu) 9 January 8, 2016
Changing the wording of the error messages 2 January 6, 2016
Suggestions for Working on Issues that Affect Later Levels 1 December 28, 2015
Reusable & Globally Accessible Code Snippets 4 October 18, 2015
Vectors in Python 5 July 28, 2014
Development Env: No campain map and "TypeError" from the level 5 August 13, 2015
Creating a New Class : Crafter 6 July 5, 2015
Possible feature for aether to help implement web workers? 4 March 26, 2015