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Archmage


Topic Replies Activity
Vectors in Python 5 October 10, 2015
Development Env: No campain map and "TypeError" from the level 5 August 15, 2015
Creating a New Class : Crafter 6 July 8, 2015
Possible feature for aether to help implement web workers? 4 April 6, 2015
No levels in dev environment? 2 April 4, 2015
How to help advance the support of Io 5 March 14, 2015
How do I run the unit tests in ellipse.spec.coffee? 2 March 14, 2015
Headless client seems not emulate html 5 March 6, 2015
Getting a dev environment set up on Windows 2 January 28, 2015
Adding a tool to search for specific tasks in level editor 4 January 24, 2015
Navigation enhancement suggestions 2 January 3, 2015
Debugging Aether + Clojure transpiling 2 December 9, 2014
No SCOCODE.bat in the path where I setup 4 December 8, 2014
Python version? 3 November 17, 2014
Where can i find the Hipchat logs 2 November 1, 2014
Combat.Cleaves Component Issues 2 July 16, 2014
Dedicated Simulator 4 July 14, 2014
Creating a new Component 4 July 13, 2014
Compiler / Parser for new Language 5 July 9, 2014
How do I run un-transpiled code on the simulator (or how do I transpile it)? 2 July 8, 2014
Help with #1229: add default code for Python, CoffeeScript, Clojure, Lua, and Io to all levels 4 July 8, 2014
:) I beat "Pop-up" in greed mode 2 May 23, 2014
What's the preferred way to handle patches to components? 4 May 9, 2014
Is there a reason why only certain methods are "plannable"? 3 April 25, 2014
Should the "Collect" goal have a "type" option in addition to specific targets? 14 April 25, 2014
[Summer of Code] Lua for CodeCombat 2 March 20, 2014
Question about editing components on localhost 2 March 14, 2014
Error when loading level locally 3 March 13, 2014
WebRTC integration 3 March 10, 2014
URGENT help needed 5 March 5, 2014