# Arena Changes Proposal

**URL:** <https://discourse.codecombat.com/t/arena-changes-proposal/26298>\
**Category:** Uncategorized\
**Created:** [December 30, 2020, 12:08am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298 "2020-12-30T00:08:50Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![\_Codemaster](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/_codemaster/32/26944_2.png) [@\_Codemaster](https://discourse.codecombat.com/u/_Codemaster)\
**Post date:** [January 5, 2021, 1:02pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/41 "2021-01-05T13:02:35Z")

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will this affect phase-shift on normal levels, too?

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 5, 2021, 9:33pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/42 "2021-01-05T21:33:59Z")

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No, only arenas.

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 10, 2021, 6:34pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/43 "2021-01-10T18:34:50Z")

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I just noticed this but when there are decoys, you can’t command your troops.

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**Author:** ![098765432123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/098765432123/32/25850_2.png) [@098765432123](https://discourse.codecombat.com/u/098765432123)\
**Post date:** [January 10, 2021, 8:24pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/44 "2021-01-10T20:24:53Z")

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good eye @Eric_Tang.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 11, 2021, 3:51am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/45 "2021-01-11T03:51:41Z")

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Yeah Decoys override any unit’s code, including heroes and commandable units.

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**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [January 13, 2021, 12:31pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/47 "2021-01-13T12:31:41Z")

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And that caused some glitches for me in. the past

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:28am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/48 "2021-01-17T01:28:53Z")

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I found out Usara can be super op, I feel she might need a lil nerf, I fought someone they didn’t even have a boss star and they created a hole army of dead troops yetis burls and skeletons, I think raise dead should get a nerf and the regen she gets should also get nerfed.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 17, 2021, 1:31am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/49 "2021-01-17T01:31:54Z")

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> [@Eric\_Tang](#):
>
> regen she gets should also get nerfed.

Regen? Can you specify?

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:33am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/50 "2021-01-17T01:33:25Z")

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I think its soul swap or something she just gets healed so fast.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 17, 2021, 1:34am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/51 "2021-01-17T01:34:34Z")

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Power swap? She doesn’t really heal. She just swaps all stats with another unit. This isn’t really OP because it means her Max HP is super low and her damage values are terrible.

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:35am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/52 "2021-01-17T01:35:00Z")

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Alright then, lets just drop it.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 17, 2021, 1:36am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/53 "2021-01-17T01:36:37Z")

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Also yeah, Raise Dead seems a little too strong. Thoughts on a good nerf?

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:37am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/54 "2021-01-17T01:37:30Z")

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Hmm, thats are hard one to think about maybe make the area less big.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 17, 2021, 1:38am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/55 "2021-01-17T01:38:45Z")

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That could work. From my perspective it seems like there’s just too many troops? Maybe we can drop the maximum “power” from 1200(ie. The strength of 1200 munchkins) -\> 400 for arenas?

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:39am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/56 "2021-01-17T01:39:17Z")

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yea, that does seem like a good nerf.

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<div class="post-metadata">

**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:52am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/57 "2021-01-17T01:52:51Z")

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Btw even if the enemy is invisible with Ritic you can still suck them up in a tornado.

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<div class="post-metadata">

**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 17, 2021, 1:54am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/58 "2021-01-17T01:54:42Z")

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We’re definitely disabling/nerfing tornado for sure. Since we’re nerfing invisibility against heroes, that should be fine. However, I think tornado should have their power reduced. Abilities that disable are all super annoying.

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<div class="post-metadata">

**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [January 17, 2021, 1:57am UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/59 "2021-01-17T01:57:42Z")

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For tornado you should probably prioritize to fix in first in multiplayer treasure grove, you can literally just desable them for like fifteen seconds.  
anyways gtg

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<div class="post-metadata">

**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [January 17, 2021, 12:48pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/60 "2021-01-17T12:48:20Z")

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i think we should keep it because tornado is ritic’s most powerful weapon(since you took away Phase-Shift) now in the arenas without it he is a weak hero. Most of the time it does not kille the hero. Most people use archer’s so the tornado would kill them and leave the hero wide open and you go in a toe to toe battle.

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<div class="post-metadata">

**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [January 17, 2021, 9:22pm UTC](https://discourse.codecombat.com/t/arena-changes-proposal/26298/61 "2021-01-17T21:22:58Z")

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> [@milton.jinich](#):
>
> i think we should keep it because tornado is ritic’s most powerful weapon(

Tornado disables attacks for 10 seconds, which is already 1/6 of the gameplay being ruined by an attack disabling ability. I think we’ll make it not effective on heroes at minimum.

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