# Beta Test "Anti Gravity" Arena

**URL:** <https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251>\
**Category:** AILeague\
**Created:** [March 26, 2024, 1:14pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251 "2024-03-26T13:14:23Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 26, 2024, 1:14pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/1 "2024-03-26T13:14:24Z")

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Hello Everyone! The Challenge arena for season 10 of AILeague, “Anti Gravity”, is now open for beta testing!

 ![AntiGravityBanner](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/9/b/9bc2b57ee7f35185affeb5fb1ba8a412ed9150cc.jpeg)

Like previous similar beta tests goes, everything ( features, API, balance) might be changed, bugs might be here and there, ladder might be reset (save your code locally if you want to), and code might not work suddenly.  
[Anti Gravity beta test](https://codecombat.com/play/ladder/anti-gravity)  
Feel free to post suggestions here, and the bugs you found along the way

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**Author:** ![blasterdrag](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/blasterdrag/32/46594_2.png) [@blasterdrag](https://discourse.codecombat.com/u/blasterdrag)\
**Post date:** [March 26, 2024, 6:50pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/2 "2024-03-26T18:50:52Z")

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Mirroring is broken I win on team humans but lose in ogres.  
 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/4/7/472687fb031b405516d917506215a99e27d0a4b8.png)

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/4/a/4ae1a0fae422bbe7ea7cb88c69f11dc6dc6a9f21.jpeg)

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**Author:** ![Buddeycc](https://avatars.discourse-cdn.com/v4/letter/b/54ee81/32.png) [@Buddeycc](https://discourse.codecombat.com/u/Buddeycc)\
**Post date:** [March 26, 2024, 10:33pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/3 "2024-03-26T22:33:39Z")

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There is some chance in the game but I think your submitted code is actually the starter code, which automatically submits, and the code for the game shown is with your current code

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**Author:** ![SharkyCombat0](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/sharkycombat0/32/36290_2.png) [@SharkyCombat0](https://discourse.codecombat.com/u/SharkyCombat0)\
**Post date:** [March 28, 2024, 3:26am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/4 "2024-03-28T03:26:56Z")

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Its like moving your fierce forces code but adding one more lane to it

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**Author:** ![SharkyCombat0](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/sharkycombat0/32/36290_2.png) [@SharkyCombat0](https://discourse.codecombat.com/u/SharkyCombat0)\
**Post date:** [March 28, 2024, 3:34am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/5 "2024-03-28T03:34:59Z")

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Guys I found a bug that can be abused and im reporting it here

 ![Screen Shot 2024-03-28 at 11.33.57 AM](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/c/8/c87fe542786f12dddef5907b0178a0afa575a290.jpeg)  
 ![Screen Shot 2024-03-28 at 11.34.04 AM](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/0/6/0652f0eef0dfeb3313f85a46765d7ad9067b51c9.png)  
the hero.wait is bugged and makes the enemy wait too

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 28, 2024, 4:01am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/6 "2024-03-28T04:01:59Z")

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Hmmm, can you send a match link where this happens, it works normally for me

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**Author:** ![SharkyCombat0](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/sharkycombat0/32/36290_2.png) [@SharkyCombat0](https://discourse.codecombat.com/u/SharkyCombat0)\
**Post date:** [March 28, 2024, 5:04am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/7 "2024-03-28T05:04:08Z")

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[Spectate](https://codecombat.com/play/spectate/anti-gravity?session-one=6602db00e6e28f89aa2bffe3&session-two=6604e319146eca0f880f3be0)

works against some people

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 28, 2024, 6:36am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/8 "2024-03-28T06:36:32Z")

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It seems that that person’s code works by reacting to what you are doing, so if you do nothing, they wouldnt do anything as well

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**Author:** ![Yashins](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/yashins/32/41995_2.png) [@Yashins](https://discourse.codecombat.com/u/Yashins)\
**Post date:** [March 28, 2024, 7:50am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/9 "2024-03-28T07:50:20Z")

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![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/8/c/8c09610e5b276d53a8c770a16d7489494b0d60ef.jpeg)

Another Bug

![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/1/f/1f956b17e56c919f34e3c1fa005a48f8ba971c19.png)

Says I lost but on spectate won:  
Game link

Spectate

([CodeCombat - Coding games to learn Python and JavaScript](https://codecombat.com/play/spectate/anti-gravity?session-one=6605179a8268daf90af4433f&session-two=660185b01ea7932e15ad25ab))

Also summoning units sometimes do not come out in all the matches.  
Hero.wait(t) ruins the whole gameplay & ratings.

Is there an better alternative?

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 28, 2024, 10:50am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/10 "2024-03-28T10:50:24Z")

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`hero.wait(t)` simply stops code execution for your own code for `t` amount of seconds, I don’t see how it would ruin the gameplay and/ or ratings, however you could explain as to why from your perspective.

As for the submission, it could take some time for the system to register your new code, however it might be something deeper, i will try to investigate.

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**Author:** ![Buddeycc](https://avatars.discourse-cdn.com/v4/letter/b/54ee81/32.png) [@Buddeycc](https://discourse.codecombat.com/u/Buddeycc)\
**Post date:** [March 28, 2024, 3:11pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/11 "2024-03-28T15:11:36Z")

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I think it could be because of the chance of boulder status effects

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/a/1/a140d904eb345fa68833a69cf9c0f9e9f38cb4d6.jpeg)  
Its from hint 4  
There is a 20% chance of being explosive or ignited when it is spawned

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**Author:** ![iggymaster99](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/iggymaster99/32/34666_2.png) [@iggymaster99](https://discourse.codecombat.com/u/iggymaster99)\
**Post date:** [March 28, 2024, 5:51pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/12 "2024-03-28T17:51:04Z")

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Yeah thats just my code right now. 😁

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<div class="post-metadata">

**Author:** ![blasterdrag](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/blasterdrag/32/46594_2.png) [@blasterdrag](https://discourse.codecombat.com/u/blasterdrag)\
**Post date:** [March 28, 2024, 7:01pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/13 "2024-03-28T19:01:33Z")

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it was already submitted. 🤷 🤷

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**Author:** ![blasterdrag](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/blasterdrag/32/46594_2.png) [@blasterdrag](https://discourse.codecombat.com/u/blasterdrag)\
**Post date:** [March 28, 2024, 7:02pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/14 "2024-03-28T19:02:16Z")

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![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/e/5/e546cc4dcf920348b253e9d1d023c101914b16c0.png)

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/7/1/71e9286ead7f127f9114d4b99fd93900e3a40d05.jpeg)  
???  
 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/6/8/6837f8cba29633f7510ba00442f5ab8523831d8d.jpeg)

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**Author:** ![k\_k\_javascript](https://avatars.discourse-cdn.com/v4/letter/k/b77776/32.png) [@k\_k\_javascript](https://discourse.codecombat.com/u/k_k_javascript)\
**Post date:** [March 29, 2024, 2:42am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/15 "2024-03-29T02:42:22Z")

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could there be speed of the boulders and duration of effects in API?

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 29, 2024, 3:25am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/16 "2024-03-29T03:25:05Z")

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added `boulder.currentSpeed` that returns the current speed of the boulder (but not direction)

Technically with the current APIs I think its possible to get the current duration of the effects of the boulder to some accuracy, but if its not enough then you can let me know

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**Author:** ![SharkyCombat0](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/sharkycombat0/32/36290_2.png) [@SharkyCombat0](https://discourse.codecombat.com/u/SharkyCombat0)\
**Post date:** [March 29, 2024, 5:45am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/17 "2024-03-29T05:45:32Z")

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![Screenshot 2024-03-29 at 1.45.06 PM](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/3/8/383dd484be2467a62090d3ef52b8a257473e5964.jpeg)  
True, I lost… ☹

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 29, 2024, 10:04am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/18 "2024-03-29T10:04:32Z")

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added `hero.getUpcomingGravityMode()` returns the next gravity mode that the gravity orb would change to

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**Author:** ![Yashins](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/yashins/32/41995_2.png) [@Yashins](https://discourse.codecombat.com/u/Yashins)\
**Post date:** [March 29, 2024, 11:39am UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/19 "2024-03-29T11:39:49Z")

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![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/1/5/15dd262b4c969ed952d51554f8f84d9281f795f2.png)

![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/5/f/5fcf76e818f66acfae44879e773eeb35ab75c757.png)  
Bug:

Orb suddenly appears in front of the elemental because of the high-speed difference, causing the orb to die first.

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<div class="post-metadata">

**Author:** ![iggymaster99](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/iggymaster99/32/34666_2.png) [@iggymaster99](https://discourse.codecombat.com/u/iggymaster99)\
**Post date:** [March 29, 2024, 3:44pm UTC](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251/20 "2024-03-29T15:44:51Z")

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Is there a guard against the boulder spawning behind a unit traveling forward due to the one second respawn time?

[Next page](https://discourse.codecombat.com/t/beta-test-anti-gravity-arena/37251.md?page=2)
