# Cloudrip-brawl: Is this a bug?

**URL:** <https://discourse.codecombat.com/t/cloudrip-brawl-is-this-a-bug/5189>\
**Category:** Bugs\
**Created:** [October 9, 2015, 11:27am UTC](https://discourse.codecombat.com/t/cloudrip-brawl-is-this-a-bug/5189 "2015-10-09T11:27:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![imanflow](https://avatars.discourse-cdn.com/v4/letter/i/41988e/32.png) [@imanflow](https://discourse.codecombat.com/u/imanflow)\
**Post date:** [October 9, 2015, 11:27am UTC](https://discourse.codecombat.com/t/cloudrip-brawl-is-this-a-bug/5189/1 "2015-10-09T11:27:24Z")

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I was going to play this level for first time and the firsts attempts running the code I had always around 20 seconds without ogres, and I assumed the first level was designed to let you collect money and summon soldiers before the battle.

I was winning by far but when I submitted the code, ogres appeared from the very beginning and I lost so badly. ( Specially annoying in this kind of levels)

I know the levels are supposed to be randomized but… Is it normal such a huge difference?

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**Author:** ![trotod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/trotod/32/3263_2.png) [@trotod](https://discourse.codecombat.com/u/trotod)\
**Post date:** [October 11, 2015, 10:15pm UTC](https://discourse.codecombat.com/t/cloudrip-brawl-is-this-a-bug/5189/2 "2015-10-11T22:15:30Z")

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[Level editor](https://codecombat.com/editor/level/cloudrip-brawl) says that the ogres are supposed to be able to spawn as early as 2 seconds, so in your case it was quite interesting to get such a seed.

Supposedly one could add `Math.random()` to the top of the code to get a new seed when testing code, but I haven’t been able to get it working.

While random seed generation is to ensure some randomness in the level, sometimes it does make the level too easy or a too hard.
