Yeah, but this was within a few seconds…

ummmm
Thanks. Fixed. 20chars
Is there any way to get the oponnet username?
No, and we are not going to add such thing.
Yeah, if you could detect the opponent’s username you could make special cases
quite sure import Math would do it, but they should already be there, they’re internal JavaScript functions…
That’s why I deleted it, I realized I was being stupid.
The summon method is not working.
The problem is not coming up anymore
Is there a bug right now? It seems like while loops just aren’t looping when I use the “battle” link, and just automatically win every match, but the simulations for the ranking seem to be working properly. A few plays seem to be broken as well.
edit- even when I spectate a match that I lost, it looks like I won.
Try to clear cache maybe. Tried to spy on your account and could not reproduce the bug.
Hi, looks like, in the “hints” section (hint 3), the attributes for “driver” and “sniper” are incorrect. They don’t have the same speed. By the way, when I check the speed of 3rd “charger” and 3rd “big”, which are supposed to be 70% of the 1st player. For example, “charger” has a speed of 6, so the 3rd player shall have 7 x .6 = 4.2. However, when I check, it doesn’t look like it’s 4.2 Could you please check? Thank you very much!
-Miracle Knight

Thank you!
Thanks. The driver speed is 14.
Had to clean this topic again. Please let’s avoid offtopic here and if you have an issue with your code, no need to name it a bug until you are sure. If you are sure, then please post the code that causes an error and more information. My telepathic abilities are really weak in summer.
Yes, most internal Python functions such as .count (for an array) won’t work. However, I think this is more of a general bug???
Looks like the property player.range is not updated when “hot” is played. Is that a bug?

