# Frozen Fortress Patch Notes

**URL:** <https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898>\
**Category:** AILeague\
**Created:** [February 7, 2023, 9:23am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898 "2023-02-07T09:23:25Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Bryukh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/bryukh/32/19597_2.png) [@Bryukh](https://discourse.codecombat.com/u/Bryukh)\
**Post date:** [February 7, 2023, 9:23am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/1 "2023-02-07T09:23:25Z")

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There will be updates and changes for the Season 7 arena “Frozen Fortress”

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**Author:** ![Bryukh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/bryukh/32/19597_2.png) [@Bryukh](https://discourse.codecombat.com/u/Bryukh)\
**Post date:** [February 7, 2023, 9:23am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/2 "2023-02-07T09:23:30Z")

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**Author:** ![Bryukh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/bryukh/32/19597_2.png) [@Bryukh](https://discourse.codecombat.com/u/Bryukh)\
**Post date:** [February 7, 2023, 9:25am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/3 "2023-02-07T09:25:12Z")

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Tie-breaking is fixed. If both players die in the same frame, then we compare their final health, then score points; if nothing helps, we flip a coin. The similar mechanic when time is out. The failed base is shown as destroyed; the winner is always alive.

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**Author:** ![Bryukh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/bryukh/32/19597_2.png) [@Bryukh](https://discourse.codecombat.com/u/Bryukh)\
**Post date:** [February 7, 2023, 12:37pm UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/4 "2023-02-07T12:37:50Z")

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hero health and maxHealth is available props

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 7, 2023, 10:31am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/5 "2023-03-07T10:31:04Z")

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Hello all, I’m currently doing an internship at CoCo and I’ll be handling some of the updates on Frozen Fortress!

an update is coming and here is the changelog.

---------Towers---------

\*`"archer"`

```python
attackDamage: 50 -> 40
attackRange: 40 -> 15

```

\*`"cannon"`

```python
attackDamage: 5 -> 7
attackRange: 30 -> 20
blastRadius: 25 -> 37

```

---------Abilities---------  
\*`"haste"`

```python
Health per mana: 5 -> 4
Speed multiplier: 200% -> 300%

```

---------API---------  
-added `hero.findOppositeEnemies()`

---------Other---------  
-Increased default base mana regen by a little  
details:` baseRegen = hero.time * 0.3 -> hero.time * 0.35`  
-Updated documentation to match

Feel free to report any bugs and give some feedbacks on ["Frozen Fortress" bugs and feedback](https://discourse.codecombat.com/t/frozen-fortress-bugs-and-feedback/34721)

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**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 8, 2023, 6:35am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/6 "2023-03-08T06:35:13Z")

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An update, ability balance and monster APIs

---------Abilities---------  
\*“haste”

```python
Health per mana: 4 -> 10

```

\*“rage”

```python
Health per mana: 2-> 4

```

---------API---------  
-exposed `monster.attackDamage`  
-exposed `monster.attackRange`  
-exposed `monster.speed`

exposed properties are able to be accessed by your code.

Updated documentation to match.

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<div class="post-metadata">

**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 8, 2023, 10:03am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/7 "2023-03-08T10:03:58Z")

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Small update on API

---------API---------  
-method name changed, - `hero.findOppositeEnemies() -> hero.findOpponentEnemies()`  
-added `hero.findNearestOpponentEnemy()`

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<div class="post-metadata">

**Author:** ![Venneth](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/venneth/32/36545_2.png) [@Venneth](https://discourse.codecombat.com/u/Venneth)\
**Post date:** [March 9, 2023, 7:41am UTC](https://discourse.codecombat.com/t/frozen-fortress-patch-notes/34898/8 "2023-03-09T07:41:06Z")

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Another small API update

---------API---------  
-exposed `hero.color`  
-exposed `hero.pos`
