I just wanted to express an issue I have had with the gridmancer level. As I write more code, the game gets extremely laggy, to the point that I have to wait 5 or so seconds after clicking on a key before the code shows up on screen. This makes it very difficult for me to focus and to make any minute adjustments to my code which, as a beginner, I do all the time.
This issue I think could easily be fixed if there was an option to “shut off” the animation temporarily. It seems that the computer is using the same amount of processing power and memory regardless if the spell is casting or not and whether the animation is running or ‘stop-time’. Simply having the option to remove the animation temporarily to focus on the code would be extremely helpful.