# Idea Suggestions Thread

**URL:** <https://discourse.codecombat.com/t/idea-suggestions-thread/11064>\
**Category:** Adventurer\
**Created:** [February 27, 2017, 3:00pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064 "2017-02-27T15:00:00Z")\
**Posts on this page:** 20\
**Page:** 25

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 8, 2020, 9:58am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/547 "2020-10-08T09:58:06Z")

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> [@Eric\_Tang](#):
>
> Oh and maybe add a stronger munchkin because,

There’s already an ogre-scout that’s basically a stronger version of a munchkin. 🙂

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [October 8, 2020, 1:46pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/548 "2020-10-08T13:46:21Z")

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Sorry I didn’t know that

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**Author:** ![AnSeDra](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/ansedra/32/13123_2.png) [@AnSeDra](https://discourse.codecombat.com/u/AnSeDra)\
**Post date:** [October 10, 2020, 11:26am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/549 "2020-10-10T11:26:34Z")

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An idea for the potion belt that I saw in the thang editor:  
Name: Potion Belt  
Avability: For everyone  
Unlock: Level 39  
Cost: 5000 gems  
Description: Omarn gave those potions to you to aid on your journey in the unknown. Now you can use them to increase your stats for a time.  
Abilities:

- drinkHealthPotion(): The hero drinks some health potion and recoveres 100 health, then regenerates 20 health per second for 3 seconds.  
-drinkResistancePotion(): The hero drinks a resistance potion and clanses itself of any negative effects and then gains an earthskin of 25% of his max health for 5 seconds.  
-drinkSpeedPotion(): The hero drinks a speed potion and gains +5 speed and +50% attack damage for 5 seconds.  
-preparePotion(potionType): The hero prepares a potion that he can drink later. This proces lasts for 5 seconds and the hero can also attack and use abilities, but can not move during this time. Avalabile potionTypes: [“health”, “resistance”, “speed”]

Andrei

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 10, 2020, 11:28am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/550 "2020-10-10T11:28:40Z")

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The description and price is already set in the thang editor. (390 gems).  
I think instead of having resistance, we can have a health, damage, and speed potion. Additionally, there should be tradeoffs when using it instead of spamming – these potions should also cost some gold to consume.

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**Author:** ![AnSeDra](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/ansedra/32/13123_2.png) [@AnSeDra](https://discourse.codecombat.com/u/AnSeDra)\
**Post date:** [October 10, 2020, 11:34am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/551 "2020-10-10T11:34:53Z")

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I agree! Sorry, I wanted just to base on that concept, not to copy it. And the tradeoff is that the belt comes equiped with only one potion of each type, so you will not be able to move for a while and you will be vulnerable if you want more of them.

Andrei

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 10, 2020, 11:35am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/552 "2020-10-10T11:35:37Z")

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I think Nick and I can work on releasing some of the belts and rings soon after we finish something larger…

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**Author:** ![PeterPalov](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/peterpalov/32/45280_2.png) [@PeterPalov](https://discourse.codecombat.com/u/PeterPalov)\
**Post date:** [October 10, 2020, 11:36am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/553 "2020-10-10T11:36:06Z")

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Cool!

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**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [October 16, 2020, 11:21am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/554 "2020-10-16T11:21:23Z")

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_**Impenetrable Wolfskin (armor)**_

Class: Ranger

Cost: 12100 💎 💎 💎

Health: +816 (wolf’s body/ armor) +455 (wolf’s head/ helmet)

_Damage_: 63.8

Ability: gives wolf pup, or blue fox the ability to fetch more items.

```python
pet.fetch("stick")

```

**Legend** :  
This wolf’s fur is made of silver, and quartz. The fur around it’s eyes is made of gold, ands it’s tongue is made of rubies. The teeth are made of diamond. But somehow it’s pretty soft.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 16, 2020, 11:45am UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/555 "2020-10-16T11:45:54Z")

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> [@Monsty](#):
>
> gives +16.1 damage to the wolf pup, and the blue fox.

Okar was inconsolable when his kitten got injured, so there’s no pets fighting 🙂

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**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [October 16, 2020, 12:13pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/556 "2020-10-16T12:13:59Z")

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Then why do they always look like they’re fighting?

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**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [October 16, 2020, 12:20pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/557 "2020-10-16T12:20:04Z")

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Also, what’s the point of CoCo anyway? Are the heroes going on an adventure? Why are they travelling through mountains, deserts, dungeons, forests, and glaciers? (Saying it in a nice way, not a mean way (like CoCo is bad))

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**Author:** ![Deadpool198](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/deadpool198/32/16753_2.png) [@Deadpool198](https://discourse.codecombat.com/u/Deadpool198)\
**Post date:** [October 16, 2020, 12:50pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/558 "2020-10-16T12:50:41Z")

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> [@Monsty](#):
>
> Why are they travelling through mountains, deserts, dungeons, forests, and glaciers?

I took it to mean that the ogres had conquered all of the lands in CoCo and the heroes task is to rid all of the worlds of their ogre occupation.  
Danny

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**Author:** ![cheddarcheese](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/cheddarcheese/32/22417_2.png) [@cheddarcheese](https://discourse.codecombat.com/u/cheddarcheese)\
**Post date:** [October 16, 2020, 2:01pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/559 "2020-10-16T14:01:54Z")

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i found a item that coco hasnt released in thang editor its called:  
holy sword ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/d/dd12f74eac5f7ba679e61a8144e9cbff4efe794a.png)

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 16, 2020, 9:36pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/560 "2020-10-16T21:36:44Z")

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It’s been there for a while, it’s likely it’s part of some Concept Challenge and not an unlockable item.

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 16, 2020, 9:38pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/561 "2020-10-16T21:38:33Z")

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Well, as we progress further into the depths of Codecombat, we see more powerful ogres along the way. That has to mean Thoktar’s within reach now 🙂

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**Author:** ![CocoCharlie](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/cococharlie/32/19081_2.png) [@CocoCharlie](https://discourse.codecombat.com/u/CocoCharlie)\
**Post date:** [October 18, 2020, 7:46pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/562 "2020-10-18T19:46:34Z")

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> [@Eric\_Tang](#):
>
> The sniper for the rangers is also too overpowered I think, maybe make it 100 damage.

I have the sniper for the rangers. It seems amazing at first with all its  
attack power, but it’s very slow. If there’s too many munchkins, you can easily be swarmed .

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**Author:** ![Eric\_Tang](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/eric_tang/32/15310_2.png) [@Eric\_Tang](https://discourse.codecombat.com/u/Eric_Tang)\
**Post date:** [October 18, 2020, 7:49pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/563 "2020-10-18T19:49:31Z")

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That’s true but still you can take out brawlers with 3 or 4 bullets.

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**Author:** ![\_Codemaster](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/_codemaster/32/26944_2.png) [@\_Codemaster](https://discourse.codecombat.com/u/_Codemaster)\
**Post date:** [October 21, 2020, 12:19pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/564 "2020-10-21T12:19:35Z")

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what if Illia’s **Father** is thoktar!

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**Author:** ![Chaboi\_3000](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/chaboi_3000/32/48486_2.png) [@Chaboi\_3000](https://discourse.codecombat.com/u/Chaboi_3000)\
**Post date:** [October 26, 2020, 9:06pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/565 "2020-10-26T21:06:47Z")

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I’m looking for some more powerful abilities but with tradeoffs(Not just gain, but you lose something to gain something). This is a great opportunity to show some work to possibly get accepted into the Testing Group.

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**Author:** ![Speedypickle1](https://avatars.discourse-cdn.com/v4/letter/s/9de0a6/32.png) [@Speedypickle1](https://discourse.codecombat.com/u/Speedypickle1)\
**Post date:** [October 26, 2020, 9:28pm UTC](https://discourse.codecombat.com/t/idea-suggestions-thread/11064/567 "2020-10-26T21:28:19Z")

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how about `hero.darkBlast(enemy, health)`, you lose the same health as `health` but deal the same amount of damage `enemy`

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