I hope so. Maybe it could be a Spear like guy_oy said.
how come they dont have challenge levels for the other worlds
I’ve drawn some spears, as @guy_oy suggested:
They were quite suited to being different levels, from very basic, to Gift of the Trees level.
From left to right:
Cost: unlocked at the same time as simple sword, in the same level, so in the next levels you can chose between them.
Special Ability/ies: None
Special Ability/ies: hero.throw(): range 22m, damage 56, cooldown 8 sec.
Sharpened Steel spear:
Special Ability/ies: hero.throw(): range: 35m, damage 86, cooldown 7 sec.
Elvish Oak Spear:
Special Ability/ies: hero.throw(target), range: 75m, damage 130, cooldown 7 sec.
and: hero.regenerate(target), range: 25m, heals for 5 seconds, replenishing 25 health on any target each second. Cooldown: 8 sec.
These would be equipable only by Warriors in the place of a sword/hammer.
I think their reduced damage and speed would be made up for by their long range and .throw() ability.
What do you think?
spoiler for my thoughts
great! I like them.
the elvish oak spear even has the same style as gift of the trees
wow those are really good @Deadpool198
maybe you could have like chances of hiting the target?
I have a new weapon: a Roman Gladius:
It’s a fast mid range sword with a special ability;
Special Abilities: hero.rally() - affects all allies (including the hero) in a 10m radius: heals for 30, increases speed by 1.5x, increases damage by 1.5x.
I think it’s quite powerful, but not overly so. And t’s a mid range weapon (like edge of darkness) with an ability, which I think is needed.
Please give your feedback and more ideas. (thanks for your idea of having chances of hitting the target for the spears, I think that’s a good one @guy_oy)
P.S. I think it is a reasonably authentic Roman sword, because I did it from a reference picture of a model of one would’ve looked like.
Few balance suggestions:
DPS 120 -> 165
Cost 2200 -> 3400
Ability: Speed 1.5x->2x and Damage 1.5x->2x
Nice art and idea though. It’s a nice idea to make a powerful “warcry”-like ability.
Thanks for the suggestions,
although now I feel like it’s less mid-range, I think we need more of those 1900-2500 cost swords. Maybe the price could be more like 2600? With some of the abilities increased.
I haven’t played this game at all, so I forgot what each weapon cost, but I think there was a spreadsheet for the game balance. I forgot. But I think we might actually want it nerf it instead of buff, and make the price 1.7k
Yeah, that’s a good plan. Because it would good to have some cool swords earlier in the game than the very expensive ones.
Yeah, there’s a huge gap between early-game and mid-game, so I think an in-between weapon would be nice.
Since we also have a ‘dragon’ theme for plate and helm, how about a spear…Enameled Dragon Spear; made from the ribs/femur/whatever long bone of Dragon Nasty (fit it to the theme of the other items), tipped with a dragon tooth/claw. It would be red, of course
@Deadpool198 and the bow. On seeing the pic (very well drawn!), it reminded me of Robin Hood: Men in Tights and the scene where Robin shoots six arrows at the same time, pinning the enemy (by his clothes) to a tree.
While a 6 shooter is silly, IMO, how about a 3 shooter? Each arrow can be targeted separately, within a specific radius/cone from the hero to the target(s). Whatcha think?
Isn’t that the gift of the trees?
I love those ideas! (And Robin Hood men in Tights is one of my favourite films).
I’ll do some drawings.
It is quite similar, but I guess it’s different if you can aim each arrow separately, and how about it was a special ability which couldn’t do all the time? Unlike
scattershot with seems to not have any cooldown.
what about a crossbow and a telaportation to arrow after fire
Good idea, but then it’ll ruin the point of Ritic’s blink ability.
hey question are easter eggs alowed in code combat besides refrences
this maybe to unoringinal but could “we” hypetheticly have the master sword from LOZ inside CC ? maybe Links suits in the game too