what did the summon fangrider do ? did it summon a fangrider that was on your team
Ya (20 characters yay)
maybe another timed weapon will come
I hope so. Maybe it could be a Spear like guy_oy said.
how come they dont have challenge levels for the other worlds
I’ve drawn some spears, as @guy_oy suggested:
They were quite suited to being different levels, from very basic, to Gift of the Trees level.
From left to right:
Cost: unlocked at the same time as simple sword, in the same level, so in the next levels you can chose between them.
Special Ability/ies: None
Special Ability/ies: hero.throw(): range 22m, damage 56, cooldown 8 sec.
Sharpened Steel spear:
Special Ability/ies: hero.throw(): range: 35m, damage 86, cooldown 7 sec.
Elvish Oak Spear:
Special Ability/ies: hero.throw(target), range: 75m, damage 130, cooldown 7 sec.
and: hero.regenerate(target), range: 25m, heals for 5 seconds, replenishing 25 health on any target each second. Cooldown: 8 sec.
These would be equipable only by Warriors in the place of a sword/hammer.
I think their reduced damage and speed would be made up for by their long range and .throw() ability.
What do you think?
spoiler for my thoughts
great! I like them.
the elvish oak spear even has the same style as gift of the trees
wow those are really good @Deadpool198
maybe you could have like chances of hiting the target?
I have a new weapon: a Roman Gladius:
It’s a fast mid range sword with a special ability;
Special Abilities: hero.rally() - affects all allies (including the hero) in a 10m radius: heals for 30, increases speed by 1.5x, increases damage by 1.5x.
I think it’s quite powerful, but not overly so. And t’s a mid range weapon (like edge of darkness) with an ability, which I think is needed.
Please give your feedback and more ideas. (thanks for your idea of having chances of hitting the target for the spears, I think that’s a good one @guy_oy)
P.S. I think it is a reasonably authentic Roman sword, because I did it from a reference picture of a model of one would’ve looked like.
Few balance suggestions:
DPS 120 -> 165
Cost 2200 -> 3400
Ability: Speed 1.5x->2x and Damage 1.5x->2x
Nice art and idea though. It’s a nice idea to make a powerful “warcry”-like ability.
Thanks for the suggestions,
although now I feel like it’s less mid-range, I think we need more of those 1900-2500 cost swords. Maybe the price could be more like 2600? With some of the abilities increased.
I haven’t played this game at all, so I forgot what each weapon cost, but I think there was a spreadsheet for the game balance. I forgot. But I think we might actually want it nerf it instead of buff, and make the price 1.7k
Yeah, that’s a good plan. Because it would good to have some cool swords earlier in the game than the very expensive ones.
Yeah, there’s a huge gap between early-game and mid-game, so I think an in-between weapon would be nice.
Since we also have a ‘dragon’ theme for plate and helm, how about a spear…Enameled Dragon Spear; made from the ribs/femur/whatever long bone of Dragon Nasty (fit it to the theme of the other items), tipped with a dragon tooth/claw. It would be red, of course
@Deadpool198 and the bow. On seeing the pic (very well drawn!), it reminded me of Robin Hood: Men in Tights and the scene where Robin shoots six arrows at the same time, pinning the enemy (by his clothes) to a tree.
While a 6 shooter is silly, IMO, how about a 3 shooter? Each arrow can be targeted separately, within a specific radius/cone from the hero to the target(s). Whatcha think?
Isn’t that the gift of the trees?
I love those ideas! (And Robin Hood men in Tights is one of my favourite films).
I’ll do some drawings.
It is quite similar, but I guess it’s different if you can aim each arrow separately, and how about it was a special ability which couldn’t do all the time? Unlike
scattershot with seems to not have any cooldown.