# Looking for something to do

**URL:** https://discourse.codecombat.com/t/looking-for-something-to-do/34009
**Category:** Uncategorized
**Created:** [October 1, 2022, 10:53pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009 "2022-10-01T22:53:07Z")
**Posts on this page:** 13
**Page:** 1

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### Author: ![Sonson83](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/sonson83/32/28389_2.png) [@Sonson83](https://discourse.codecombat.com/u/Sonson83)
#### Post date: [October 1, 2022, 10:53pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/1 "2022-10-01T22:53:07Z")

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I finally got the Dev Environment set up (Please do not ask me how, I have no idea how I got it running.) and I messed around with the files, I now have an idea of how to utilize some debug stuff. What I need now is some way to help the website because I am bored with messing around. Currently, heres my abilities for all catagories of helping the website. If anyone wants me to do something, tell me specifically and I will work on that immediatley.

Archmage: Just Started, not too good, but I can do a few things like change settings within certain files, I need some tasks to help me improve my coding skills.

Artisan: I have not used the Level or Thang Editor yet, i’ll see how it works, but I can definetly plan out new levels and items with some sketching and balancing. For levels, I need some concepts, but for items, i’d come up with stuff on the fly. (I also have ideas on how to improve many aspects of the site and content.)

Adventurer: For giving info on levels, I can provide full info on my playthroughs, I even got to test some beta levels when I was messing with code.

Scribe: I could write documentation on levels, items and such. My grammer is not very good, but it never hurts for anyone to proof-read.

Diplomat: Nah I only have Google Translate.

Ambassador: I can absolutley help anyone within some scenarios, though please note I have not gotten that far into the game to help everyone, but if you need help, just post here what you need help with.

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### Author: ![Jason\_king\_lin](https://avatars.discourse-cdn.com/v4/letter/j/35a633/32.png) [@Jason\_king\_lin](https://discourse.codecombat.com/u/Jason_king_lin)
#### Post date: [October 2, 2022, 7:08am UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/2 "2022-10-02T07:08:35Z")

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> [@Sonson83](#):
>
> If anyone wants me to do something, tell me specifically and I will work on that immediatley.

Dude, it’s happy you got nothing to do, and you can ask Chaboi for something to do.

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### Author: ![moonwatcher348](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/moonwatcher348/32/24126_2.png) [@moonwatcher348](https://discourse.codecombat.com/u/moonwatcher348)
#### Post date: [October 2, 2022, 10:26am UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/3 "2022-10-02T10:26:38Z")

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> [@Sonson83](#):
>
> I have not used the Level or Thang Editor yet, i’ll see how it works, but I can definetly plan out new levels and items with some sketching and balancing. For levels, I need some concepts, but for items, i’d come up with stuff on the fly. (I also have ideas on how to improve many aspects of the site and content.)

Once you do figure out how it works, please tell, because I’m so confused on how to make **anything** there

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### Author: ![moonwatcher348](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/moonwatcher348/32/24126_2.png) [@moonwatcher348](https://discourse.codecombat.com/u/moonwatcher348)
#### Post date: [October 2, 2022, 10:28am UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/4 "2022-10-02T10:28:02Z")

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> [@Sonson83](#):
>
> Scribe: I could write documentation on levels, items and such. My grammer is not very good, but it never hurts for anyone to proof-read.

You could use Grammarly and it would tell you what to correct as long as you have the base text

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### Author: ![Aya](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/aya/32/42680_2.png) [@Aya](https://discourse.codecombat.com/u/Aya)
#### Post date: [October 2, 2022, 4:21pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/5 "2022-10-02T16:21:25Z")

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The level editor link: [CodeCombat - Coding games to learn Python and JavaScript](https://codecombat.com/editor/level)  
How to use it: [CodeCombat Level Editor Screencast - Mirage Maker on Vimeo](https://vimeo.com/115727561)

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### Author: ![Sonson83](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/sonson83/32/28389_2.png) [@Sonson83](https://discourse.codecombat.com/u/Sonson83)
#### Post date: [October 2, 2022, 7:44pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/6 "2022-10-02T19:44:20Z")

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Hey here’s a question, what is the Thang Editor for? Because I want to experiment with thangs, but I can’t find any info on it.

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### Author: ![Jason\_king\_lin](https://avatars.discourse-cdn.com/v4/letter/j/35a633/32.png) [@Jason\_king\_lin](https://discourse.codecombat.com/u/Jason_king_lin)
#### Post date: [October 3, 2022, 1:01am UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/7 "2022-10-03T01:01:17Z")

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You can edite items, but i am not sure if it works

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### Author: ![moonwatcher348](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/moonwatcher348/32/24126_2.png) [@moonwatcher348](https://discourse.codecombat.com/u/moonwatcher348)
#### Post date: [October 3, 2022, 1:41pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/8 "2022-10-03T13:41:06Z")

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You can only experiment with thangs if you’re a dev I’m pretty sure, because it reflects on the actual campaign

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### Author: ![moonwatcher348](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/moonwatcher348/32/24126_2.png) [@moonwatcher348](https://discourse.codecombat.com/u/moonwatcher348)
#### Post date: [October 3, 2022, 1:41pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/9 "2022-10-03T13:41:24Z")

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No, you can’t lol

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### Author: ![Jason\_king\_lin](https://avatars.discourse-cdn.com/v4/letter/j/35a633/32.png) [@Jason\_king\_lin](https://discourse.codecombat.com/u/Jason_king_lin)
#### Post date: [October 3, 2022, 1:41pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/10 "2022-10-03T13:41:53Z")

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Yes, you can but just doesn’t work

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### Author: ![moonwatcher348](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/moonwatcher348/32/24126_2.png) [@moonwatcher348](https://discourse.codecombat.com/u/moonwatcher348)
#### Post date: [October 3, 2022, 1:42pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/11 "2022-10-03T13:42:41Z")

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I can’t use normal vimeo links, any chance you could give me the embed link so that I can use that?

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### Author: ![Aya](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/aya/32/42680_2.png) [@Aya](https://discourse.codecombat.com/u/Aya)
#### Post date: [October 3, 2022, 2:01pm UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/12 "2022-10-03T14:01:29Z")

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> [@moonwatcher348](#):
>
> embed link

How do i get that?

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### Author: ![moonwatcher348](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/moonwatcher348/32/24126_2.png) [@moonwatcher348](https://discourse.codecombat.com/u/moonwatcher348)
#### Post date: [October 4, 2022, 8:49am UTC](https://discourse.codecombat.com/t/looking-for-something-to-do/34009/13 "2022-10-04T08:49:59Z")

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Quite sure there will be a button for it, and the link will start with “[https://player.vimeo.com](https://player.vimeo.com)”
