# Miscs And Their Statistics - A Reference

**URL:** <https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666>\
**Category:** Scribe\
**Created:** [November 25, 2020, 10:43am UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666 "2020-11-25T10:43:39Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 25, 2020, 10:43am UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/1 "2020-11-25T10:43:40Z")

</div>

Special thanks to @Chaboi_3000 , @milton.jinich and @098765432123 for helping me! And thanks to @Alexbrand for trying to help me!

 

# Pets

## Cougar

_Cost:_ Free for subscribers  
_ **Abilities:** _  
**pet.chase(enemy)** :The pet chases a weak `enemy` . The enemy forgets about anything and will try to flee only. The pet can chase only enemies whose `maxHealth < hero.maxHealth / 10` .

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** : The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** : Makes the pet say the given message.

**pet.trick()** : The pet can make some trick. Just for fun.

**Description:** Every hero needs a companion! This cougar will stand-by your hero’s side against any challenge!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/8/832ce690bbe5e638c4b0843bf52127bfef8ec59d.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/8/832ce690bbe5e638c4b0843bf52127bfef8ec59d.png)

## Wolf pup

_Cost:_ Free for subscribers  
_ **Abilities:** _  
**pet.catch(arrow)** :The pet is trying to `catch` the `arrow` (can’t catch shells like bullets). If you haven’t commanded the pet, then it catches near arrows itself.

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions or keys).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:  
**pet.say(message)** :Makes the pet say the given message.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** Every hero needs a companion! This wolf pup will loyally stand by your side!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/c/c8d13136574bc6427cd0a38f1a5bd3ece24fae6e.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/c/c8d13136574bc6427cd0a38f1a5bd3ece24fae6e.png)

## Raven

_Cost:_ Free for subscribers  
_ **Abilities:** _  
**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:  
**pet.say(message)** :Makes the pet say the given message.

**Description:** Every hero needs a companion! This raven has been ravin’ about joining you! The raven can fly, so low obstacles are not a problem for it.

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/9/99bd48e648e325d3bd62303051e0c953880ebd5d.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/9/99bd48e648e325d3bd62303051e0c953880ebd5d.png)

## Brown Rat

_Cost:_ 1100 💎 Subscribers only  
_ **Abilities:** _  
**pet** :Gain control of your loyal `pet` ! It will follow you around until you give it an order.

**pet.distractionNoise()** :The pet makes noise and distracts close enemies for few seconds.

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.isReady(“ability”)** :Returns whether the given `ability` is ready to be used by the pet again.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** :Makes the pet say the given message.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** The sneaky brown rat is a perfect companion for the unscrupulous types.

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/4293b6e57d58428780a447639bd6e1a4ec586bf4.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/4293b6e57d58428780a447639bd6e1a4ec586bf4.png)

## Baby Griffin

_Cost:_ 1700 💎 Subscribers only  
_ **Abilities:** _  
**pet** :Gain control of your loyal `pet` ! It will follow you around until you give it an order.

**pet.carryUnit(target, x, y)** :The pet takes `target` and carries it to the point `(x, y)` . The pet can carry only units whose `maxHealth < hero.maxHealth / 10` .

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.isReady(“ability”)** :Returns whether the given `ability` is ready to be used by the pet again.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** :Makes the pet say the given message.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** Every hero needs a companion! This tiny griffin will assist your hero in their quest.

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/b/b6a0f612cecfa664ddc601768d3000cbf6729d22.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/b/b6a0f612cecfa664ddc601768d3000cbf6729d22.png)

## Mimic

_Cost:_ 2500 💎 Subscribers only  
_ **Abilities:** _  
**pet** :Gain control of your loyal `pet` ! It will follow you around until you give it an order.

**pet.carryUnit(target, x, y)** :The pet takes `target` and carries it to the point `(x, y)` . The pet can carry only units whose `maxHealth < hero.maxHealth / 10` .

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.isReady(“ability”)** :Returns whether the given `ability` is ready to be used by the pet again.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** :Makes the pet say the given message.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** Every hero needs a companion! This mimic will help you collect coins!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/c/c5bb92e2460617319a436bdba9a92d1276f34fd5.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/c/c5bb92e2460617319a436bdba9a92d1276f34fd5.png)

## Polar Bear Cub

_Cost:_ 3600 💎 Subscribers only  
_ **Abilities:** _  
**pet** :Gain control of your loyal `pet` ! It will follow you around until you give it an order.

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.isReady(“ability”)** :Returns whether the given `ability` is ready to be used by the pet again.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** :Makes the pet say the given message.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** Every hero needs a companion! This young polar bear will follow you on your quest.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/47ae8b6fa2c73c31bf4b2073d2c8b61ba101e690.png)

## Blue Fox

_Cost:_ 4500 💎 Subscribers only  
_ **Abilities:** _  
**pet** :Gain control of your loyal `pet` ! It will follow you around until you give it an order.

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.isReady(“ability”)** :Returns whether the given `ability` is ready to be used by the pet again.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** :Makes the pet say the given message.

**pet.shapeShift()** :The pet transform itself to the decoy – the fleeing peasants. No enemy in the `30m` range can’t stand to hit this easy target.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** The quick, blue fox jumps over the buried treasure.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/9/9c9fdcbb51021a5f576b4149867075f272f9b197.png)

## Pugicorn

_Cost:_ 5700 💎 Subscribers only  
_ **Abilities:** _  
**pet** :Gain control of your loyal `pet` ! It will follow you around until you give it an order.

**pet.charm(enemy)** :The pet charms an enemy whose `maxHealth < hero.maxHealth / 5` and the enemy protects the pet some time.

**pet.fetch(item)** :The `pet` takes and brings to the owner some items (like potions).

**pet.findNearestByType(type)** :Return the nearest of all units or items with the given `type` that the pet can see, even non-combatants.

**pet.isReady(“ability”)** :Returns whether the given `ability` is ready to be used by the pet again.

**pet.moveXY(x, y)** :The `moveXY` method sets the pet’s `targetPos` to the given `(x, y)` coordinates and also sets the pet’s `action` to `move` and moves until reaching the destination.

**pet.on(eventType, handler)** :The method assigns an event handler (a function) for `eventType` . Possible event types:

**pet.say(message)** :Makes the pet say the given message.

**pet.trick()** :The pet can make some trick. Just for fun.

**Description:** No one knows the origins of the mysterious, majestic, pugicorn (we think Pender had something to do with it).

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/6/6fbb72ff8729a2c4444d01cf859faf7c0c26c19d.png)

# Flags

## Basic Flags

_Cost:_ Earn in [Return to Thornbush Farm](https://codecombat.com/play/level/return-to-thornbush-farm).  
_ **Abilities:** _  
**findFlag** :Returns your flag of the given color, if it exists. If color is unspecified, returns one of your flags regardless of color. The three flag colors are `"green"` , `"black"` , and `"violet"` .

**pickUpFlag** :Moves to and removes a flag that was placed during real-time playback. Find the flag with `findFlag` first. The three flag colors are `"green"` , `"black"` , and `"violet"`.

**Description:** Allows you to send real-time input to your hero by placing flags.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/d/8/d8b9d71ed13494d72649a983f86d3faedac808ce.png)

## Dynamic Flags

_Cost:_ 440 💎  
_ **Abilities:** _  
**findFlag** :Returns your flag of the given color, if it exists. If color is unspecified, returns one of your flags regardless of color. The three flag colors are `"green"` , `"black"` , and `"violet"` .

**pickUpFlag** :Moves to and removes a flag that was placed during real-time playback. Find the flag with `findFlag` first. The three flag colors are `"green"` , `"black"` , and `"violet"` .

**removeFlag** : Removes a flag that was placed during real-time playback. Fails if the flag isn’t on your team.

**Description:** Instead of using pickUpFlag to go to a flag and then remove it, you can now remove a flag from anywhere.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/c/2/c21b6e321c05a5d9e547c230caaf7eeb3df0280e.png)

## Advanced Flags

_Cost:_ 950 💎  
_ **Abilities:** _  
**findFlag** :Returns your flag of the given color, if it exists. If color is unspecified, returns one of your flags regardless of color. The three flag colors are `"green"` , `"black"` , and `"violet"` .

**findFlags** :Returns all flags that have currently been placed during real-time playback on your team.

**pickUpFlag** :Moves to and removes a flag that was placed during real-time playback. Find the flag with `findFlag` first. The three flag colors are `"green"` , `"black"` , and `"violet"` .

**removeFlag** : Removes a flag that was placed during real-time playback. Fails if the flag isn’t on your team.

**Description:** You can now access all flags in an array with `findFlags`.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/8/3/83c4dca3802176db3e650d88532d74700df85bf6.png)

# Boss Stars

## Boss Star I

_Cost:_ Earn in [Cloudrip Commander](https://codecombat.com/play/level/cloudrip-commander).  
_ **Abilities:** _  
**command** : `command` allows you to call any of `commandableMethods` ( `move,attack,defend` ) on allied minions. You can command minions of types in `commandableTypes` : `soldier,archer`

**commandableMethods** :These are all the method names that you can call on allied minion units.

**commandableTypes** :These are all the allied minion types that you can command: `soldier,archer`

**costOf** :Returns the gold cost for the given build or summon type.

**summon** :Summons a friendly unit for you to command, if you have enough gold. Can summon `buildTypes` : `buildTypes` .  
**Description:** This token of leadership lets you summon and command soldiers–as long as you have the gold.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/b/8/b8e58839fd85cffe2879019ead4986c5b1ca3a44.png)

## Boss Star II

_Cost:_ Earn in [The Geometry of Flowers](https://codecombat.com/play/level/the-geometry-of-flowers).  
_ **Abilites:** _  
**built** :A list of units the hero has built or summoned. You can use information from these units to help decide on a building strategy.

**command** : `command` allows you to call any of `commandableMethods` ( `move,attack,defend,buildXY` ) on allied minions. You can command minions of types in `commandableTypes` : `soldier,archer,griffin-rider,peasant`

**commandableMethods** :These are all the method names that you can call on allied minion units.

**commandableTypes** :These are all the allied minion types that you can command: `soldier,archer,griffin-rider,peasant`

**costOf** :Returns the gold cost for the given build or summon type.

**summon** :Summons a friendly unit for you to command, if you have enough gold. Can summon `buildTypes` : `buildTypes` .  
**Description:** Summons and commands soldiers and archers.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/b/3/b3d3fbb5d43e7c267efb91f910cdff192f5250b3.png)

## Boss Star III

_Cost:_ Earn in [Mixed Unit Tactics](https://codecombat.com/play/level/mixed-unit-tactics).  
_ **Abilities:** _  
**built** :A list of units the hero has built or summoned. You can use information from these units to help decide on a building strategy.

**command** : `command` allows you to call any of `commandableMethods` ( `move,attack,defend,cast,buildXY,shield` ) on allied minions. You can command minions of types in `commandableTypes` : `soldier,archer,griffin-rider,peasant,paladin`

**commandableMethods** :These are all the method names that you can call on allied minion units.

**commandableTypes** :These are all the allied minion types that you can command: `soldier,archer,griffin-rider,peasant,paladin`

**costOf** :Returns the gold cost for the given build or summon type.

**summon** :Summons a friendly unit for you to command, if you have enough gold. Can summon `buildTypes` : `buildTypes`.  
**Description:** Summons and commands soldiers, archers, griffin riders, and peasants.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/6/3/63658967c1f610e273ddc984fe8668725ebc9660.png)

## Boss Star IV

_Cost:_ Earn in [Kelvinthap Defiler](https://codecombat.com/play/level/kelvinthap-defiler).  
_ **Abilities:** _  
**built** :A list of units the hero has built or summoned. You can use information from these units to help decide on a building strategy.

**command** : `command` allows you to call any of `commandableMethods` ( `move,attack,defend,cast,buildXY,attackPos,shield` ) on allied minions. You can command minions of types in `commandableTypes` : `soldier,archer,griffin-rider,peasant,paladin,artillery`

**commandableMethods** :These are all the method names that you can call on allied minion units.

**commandableTypes** :These are all the allied minion types that you can command: `soldier,archer,griffin-rider,peasant,paladin,artillery`

**costOf** :Returns the gold cost for the given build or summon type.

**summon** :Summons a friendly unit for you to command, if you have enough gold. Can summon `buildTypes` : `buildTypes` .  
**Description:** Summons and commands soldiers, archers, griffin riders, peasants, and paladins.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/8/e/8edfdd5472f40c771f1e7eca5ee330646854a6c1.png)

# Unreleased Miscs

## Phoenix

_Cost:_ 9999  
_ **Abilities:** _ Unknown

**Description:** High-flying fire-starting bird reborn! Watch out!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/1/1a15b03b7a64b8b999bc722fd1ed490aec81b758.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/1/1a15b03b7a64b8b999bc722fd1ed490aec81b758.png)

## Yetibab

_Cost:_ 9999. Subscribers only  
_ **Abilities:** _ Unknown  
**Description:** This tiny Yetibab just wants to see the world beyond the ice he knows so well!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/c/c176c437f084c21b6ca5fcc9f305824f653dcda3.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/c/c176c437f084c21b6ca5fcc9f305824f653dcda3.png)

## Panther Cub

_Cost:_ Unknown. Subscribers only  
_ **Abilities:** _ Unknown  
**Description:** Shadow, Striper’s cousin, wants to join heroes as they explore the world!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/b/b9b6570bf3d9a626789f8c7024332defb0ae1ca0.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/b/b9b6570bf3d9a626789f8c7024332defb0ae1ca0.png)

## Metallic Spider

_Cost:_ Unknown. Subscribers only  
_ **Abilities:** _ 6000  
**Description:** Even the ogres like pets! This metallic spider is one of their favorites!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/f/f069e392e478362b76712e688bcbeadc48391d99.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/f/f069e392e478362b76712e688bcbeadc48391d99.png)

## Dragonling

_Cost:_ Unknown. Subscribers only  
_ **Abilities:** _ Unknown  
**Description:** This young dragon comes from a land far away.

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/4bc438097e7fcc89cddf2e3aa3b598d83d5149a0.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/4bc438097e7fcc89cddf2e3aa3b598d83d5149a0.png)

## Kindling Elemental

_Cost:_ Unknown. Subscribers only  
_ **Abilities:** _ Unknown  
**Description:** Be careful around this young elemental - he’s a bit of a hothead!

[![](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/432549ce53e75f3a813ea00440aee83c27e43f0d.png) ](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/2X/4/432549ce53e75f3a813ea00440aee83c27e43f0d.png)

## Frog

_Cost:_ Unknown. Subscribers only.  
_ **Abilities:** _ Unknown  
**Description:** Every hero needs a companion! This tiny will be hoppy to help you!

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/6/3/63f9cc927146076b71e4f88c6209ca6822d8aa83.png)

## Master’s Flags

_Cost:_ Unknown.  
_ **Abilities:** _ Unknown  
**Description:** With addFlag, you can now programmatically add flags in addition to clicking in real-time.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/a/5/a5a54ba5fdb8c296486923dbf77417697716eeee.png)

## Boss Star V

_Cost:_ Unknown.  
_ **Abilities:** _ Unknown.  
**Description:** Summons and commands soldiers, archers, griffin riders, peasants, paladins, and artillery. This is simply five star quality.

 ![image](https://us1.discourse-cdn.com/flex016/uploads/codecombat/original/3X/9/6/9659d73cf6257aae9c056290504d3718c9bd4292.png)

---

<div class="post-metadata">

**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [November 25, 2020, 12:33pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/2 "2020-11-25T12:33:24Z")

</div>

I like that you want to make a topic but there is one very similar already @Monsty here it is [Pets and their stats - A reference](https://discourse.codecombat.com/t/pets-and-their-stats-a-reference/25030)

---

<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 25, 2020, 12:36pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/3 "2020-11-25T12:36:44Z")

</div>

At least I have flags here.

---

<div class="post-metadata">

**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [November 25, 2020, 12:37pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/4 "2020-11-25T12:37:49Z")

</div>

Okay maybe I should ask @Deadpool198 to split this topic and then close it how about that so we can have all the information in one topic

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<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 25, 2020, 12:39pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/5 "2020-11-25T12:39:19Z")

</div>

I don’t know…

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<div class="post-metadata">

**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [November 25, 2020, 12:40pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/6 "2020-11-25T12:40:48Z")

</div>

we should do it @Monsty

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<div class="post-metadata">

**Author:** ![Deadpool198](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/deadpool198/32/16753_2.png) [@Deadpool198](https://discourse.codecombat.com/u/Deadpool198)\
**Post date:** [November 25, 2020, 2:03pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/7 "2020-11-25T14:03:00Z")

</div>

I think it’s alright. As @Monsty said this one is all miscs so it’s a bit different.  
If it’s possible though, it is good to check that there hasn’t already been a topic made about your topic – not least to save you wasting your time.  
Thank you for making this, it’s very helpful,  
Danny

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<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 25, 2020, 2:09pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/8 "2020-11-25T14:09:59Z")

</div>

> [@Deadpool198](#):
>
> Thank you for making this, it’s very helpful

You’re welcome!

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<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 25, 2020, 2:15pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/9 "2020-11-25T14:15:21Z")

</div>

Might need to edit this later if one of the miscs are released…  
There’s a time limit for editing…

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<div class="post-metadata">

**Author:** ![098765432123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/098765432123/32/25850_2.png) [@098765432123](https://discourse.codecombat.com/u/098765432123)\
**Post date:** [November 26, 2020, 2:40pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/10 "2020-11-26T14:40:22Z")

</div>

no problem for helping as i could @Monsty! that is what I am here for.

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<div class="post-metadata">

**Author:** ![ineedhelpwithcoding](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/ineedhelpwithcoding/32/30168_2.png) [@ineedhelpwithcoding](https://discourse.codecombat.com/u/ineedhelpwithcoding)\
**Post date:** [November 27, 2020, 6:12am UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/11 "2020-11-27T06:12:50Z")

</div>

nice

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<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 27, 2020, 7:56am UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/12 "2020-11-27T07:56:46Z")

</div>

thx

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<div class="post-metadata">

**Author:** ![PeterPalov](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/peterpalov/32/45280_2.png) [@PeterPalov](https://discourse.codecombat.com/u/PeterPalov)\
**Post date:** [November 28, 2020, 4:08pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/13 "2020-11-28T16:08:50Z")

</div>

I think that’s unfair @Monsty. You just copied my topic, changed something and added four flags. Also, they are not subscribers only!

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<div class="post-metadata">

**Author:** ![Monsty](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/monsty/32/20923_2.png) [@Monsty](https://discourse.codecombat.com/u/Monsty)\
**Post date:** [November 28, 2020, 4:11pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/14 "2020-11-28T16:11:07Z")

</div>

Ahem, the wolf pup is subscribers only, and free, so the phoenix and the rest of the unreleased pets must be subscribers’ too. And anyway sorry about the topic thing, I didn’t notice.

Btw, did you read the welcome back PM?

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<div class="post-metadata">

**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [November 28, 2020, 4:55pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/15 "2020-11-28T16:55:42Z")

</div>

@Monsty you can play the levels that give you free pets but you won’t be able to use it

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<div class="post-metadata">

**Author:** ![PeterPalov](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/peterpalov/32/45280_2.png) [@PeterPalov](https://discourse.codecombat.com/u/PeterPalov)\
**Post date:** [November 28, 2020, 4:57pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/16 "2020-11-28T16:57:40Z")

</div>

I meant flags aren’t subs only.

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<div class="post-metadata">

**Author:** ![cheddarcheese](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/cheddarcheese/32/22417_2.png) [@cheddarcheese](https://discourse.codecombat.com/u/cheddarcheese)\
**Post date:** [November 28, 2020, 4:59pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/17 "2020-11-28T16:59:02Z")

</div>

welcome back peter! we were tired of waiting so falconx something made usaras biography hes/shes only done the first chapter

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<div class="post-metadata">

**Author:** ![milton.jinich](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/milton.jinich/32/21419_2.png) [@milton.jinich](https://discourse.codecombat.com/u/milton.jinich)\
**Post date:** [November 28, 2020, 5:00pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/18 "2020-11-28T17:00:47Z")

</div>

@PeterPalov is right flags aren’t subscriber only because anyone can play return to Thornbrush Farm and that gives you a flag

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<div class="post-metadata">

**Author:** ![Deadpool198](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/deadpool198/32/16753_2.png) [@Deadpool198](https://discourse.codecombat.com/u/Deadpool198)\
**Post date:** [November 28, 2020, 6:04pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/19 "2020-11-28T18:04:37Z")

</div>

> [@PeterPalov](#):
>
> I think that’s unfair @Monsty. You just copied my topic

@PeterPalov, if you look at the layout of this topic compared to yours, it’s clear to see there was no copy and pasting going on. Don’t make unfounded accusations, I’m sure Monsty would have credited you if he had copied it.  
Please don’t make a big deal out of this. The main purpose of this topic is the stats, not discussion, so I’ll close it.  
Danny

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<div class="post-metadata">

**Author:** ![Deadpool198](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/deadpool198/32/16753_2.png) [@Deadpool198](https://discourse.codecombat.com/u/Deadpool198)\
**Post date:** [November 28, 2020, 6:04pm UTC](https://discourse.codecombat.com/t/miscs-and-their-statistics-a-reference/25666/20 "2020-11-28T18:04:39Z")

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