# \[SOLVED\] Help! Restless Dead \[Python\]

**URL:** <https://discourse.codecombat.com/t/solved-help-restless-dead-python/23161>\
**Category:** Level Help\
**Created:** [July 21, 2020, 12:36am UTC](https://discourse.codecombat.com/t/solved-help-restless-dead-python/23161 "2020-07-21T00:36:07Z")\
**Posts on this page:** 1\
**Showing post:** 96

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**Author:** ![Lydia\_Song](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/lydia_song/32/31461_2.png) [@Lydia\_Song](https://discourse.codecombat.com/u/Lydia_Song)\
**Post date:** [August 9, 2020, 5:47pm UTC](https://discourse.codecombat.com/t/solved-help-restless-dead-python/23161/96 "2020-08-09T17:47:28Z")

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This topic is about Steelclaw Gap.

> [@\[SOLVED\] Help! Steelclaw Gap](https://discourse.codecombat.com/t/help-steelclaw-gap/23437):
>
> def summonTroops(): type = summonTypes[len(hero.built) % len(summonTypes)] if hero.gold \>= hero.costOf(type): hero.summon(type) def commandTroops(): friends = hero.findFriends() for i in range(len(friends)): friend = friends[i] # Use % to wrap around defendPoints based on friendIndex if friend: defendPoint = len(friends) % ]defendPoints[len(defendPoints) # Command your minion to defend the defendPoint …

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