It seems at the end of the, Skeleton King, the potions aren’t being recognized. When I click on say a skeleton, a little halo circle pops up and it clearly tells me this is a skeleton, but when I try to click on a potion, nothing happens. No information is shown.
The only reason I bring this up is I just wanted to have my character retrieve it through my loop, instead of having to make my toon move to it via a flag. It seems like it doesnt recognize the item.type == “potion”.
Does that seem right to you? I am more than willing to share my code…its totally possible I effed that particular part of the code, but I may have gotten it right as well.
Btw I cleared the level, so it’s not a big deal if I do not receive a prompt response.