# The Annoying Highlight

**URL:** <https://discourse.codecombat.com/t/the-annoying-highlight/10152>\
**Category:** Uncategorized\
**Created:** [January 1, 2017, 10:52pm UTC](https://discourse.codecombat.com/t/the-annoying-highlight/10152 "2017-01-01T22:52:43Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Ty\_Ler](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/ty_ler/32/5322_2.png) [@Ty\_Ler](https://discourse.codecombat.com/u/Ty_Ler)\
**Post date:** [January 1, 2017, 10:52pm UTC](https://discourse.codecombat.com/t/the-annoying-highlight/10152/1 "2017-01-01T22:52:43Z")

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Is their a way to prevent my code from being high lighted right after I run my code. I run my code press pause to correct my bug but then my code gets high lighted in that white background. It makes it extremly hard for me to read my code for the brief time that its up. Can I disable this?

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**Author:** ![taylerzy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/taylerzy/32/5214_2.png) [@taylerzy](https://discourse.codecombat.com/u/taylerzy)\
**Post date:** [January 1, 2017, 11:01pm UTC](https://discourse.codecombat.com/t/the-annoying-highlight/10152/2 "2017-01-01T23:01:00Z")

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No way to disable it (that would be under game menu -\> options if it was possible). What I usually do is use a program called Notepad++ to view my code while I’m working on it. You can Ctrl+A to highlight all, Ctrl+C to copy your code, and Ctrl+V to paste it into Notepad++.

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**Author:** ![Ty\_Ler](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/ty_ler/32/5322_2.png) [@Ty\_Ler](https://discourse.codecombat.com/u/Ty_Ler)\
**Post date:** [January 1, 2017, 11:07pm UTC](https://discourse.codecombat.com/t/the-annoying-highlight/10152/3 "2017-01-01T23:07:56Z")

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I like the sound of that. Thanks for the advice. 😃

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**Author:** ![taylerzy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/taylerzy/32/5214_2.png) [@taylerzy](https://discourse.codecombat.com/u/taylerzy)\
**Post date:** [January 1, 2017, 11:09pm UTC](https://discourse.codecombat.com/t/the-annoying-highlight/10152/4 "2017-01-01T23:09:32Z")

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About Gridmaster Redux:  
My solution was easier than I expected it to be, too. I think the point is to optimize it to around 33 squares, though. Do you know how many squares you wound up with? I just went with a simple algorithm that got me exactly 56 squares.

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**Author:** ![Ty\_Ler](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.codecombat.com/ty_ler/32/5322_2.png) [@Ty\_Ler](https://discourse.codecombat.com/u/Ty_Ler)\
**Post date:** [January 1, 2017, 11:12pm UTC](https://discourse.codecombat.com/t/the-annoying-highlight/10152/5 "2017-01-01T23:12:18Z")

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I had the same. 56. Trying to crunch that down might be for another day. 😆 Actually it would be great for another level. Take the same exact level but make us reduce the number of rectangles.
