I’m sure it’s just me, but my hero does not seem to move smoothly.
Also any tips to clean up my code would be great. Thanks
Vital Powers
# This level shows how to define your own functions.
# The code inside a function is not executed immediately. It’s saved for later.
# This function has your hero collect the nearest coin.
def pickUpNearestCoin():
items = self.findItems()
over2=[]
for item in items:
if item.value>2:
over2.append(item)
nearestCoin = self.findNearest(over2)
if nearestCoin:
self.move(nearestCoin.pos)
# This function has your hero summon a soldier.
def summonSoldier():
if self.costOf("soldier")<self.gold:
self.summon("soldier")
# This function commands your soldiers to attack their nearest enemy.
def commandSoldiers():
for soldier in self.findFriends():
enemy = soldier.findNearestEnemy()
if enemy:
self.command(soldier, "attack", enemy)
# This function is to bash and cleave
def bashCleave():
e1=self.findNearest(self.findEnemies())
if e1:
if self.isReady("cleave"):
self.cleave(e1)
else:
if self.isReady("bash"):
self.bash(e1)
else pass
loop:
# In your loop, you can "call" the functions defined above.
# The following line causes the code inside the "pickUpNearestCoin" function to be executed.
pickUpNearestCoin()
summonSoldier()
commandSoldiers()
bashCleave()