Hunting Party [c++] help

Now, edit the line 7 to auto friend = friends[i];.

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int main() {
    // You can use findNearestEnemy() on your soldiers to get their nearest enemy instead of yours.
    auto enemy = hero.findNearestEnemy();
    while (true) {
        auto friends = hero.findFriends();
        for (int i = 0; i < sizeof friends / sizeof friends[0]; i++) {
            // If they see an enemy then command to attack.
            if (enemy) {
                hero.command(friend, "attack", enemy);
            }
            // Command to move east by small steps.
        }
    }
    return 0;
}


Why did you delete it?

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By the way, @moonwatcher348 gave you the wrong for
It should be: for (int i = 0; i < friends.size(); i++) {

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int main() {
    // You can use findNearestEnemy() on your soldiers to get their nearest enemy instead of yours.
    auto enemy = hero.findNearestEnemy();
    while (true) {
        auto friends = hero.findFriends();
        for (int i = 0; i < friends.size(); i++) {
            auto friends = friends[i];
            // If they see an enemy then command to attack.
            if (enemy) {
                hero.command(friend, "attack", enemy);
            }
            // Command to move east by small steps.
        }
    }
    return 0;
}

Nice, you almost did it.

Check the line with **.
Change it with auto friend = friends[i];.

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auto friend = friends[i];

Yes. Now paste that instead of the incorrect line and you should complete the level.

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Seems like CodeCombat’s c++ is a bit different, yeah, that should work :]

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One more thing how to move all soldier to right

Command them to move their x position+1 for x and their y position for y.

like this hero.command(friend, “move” {06, 52});

No, here is a hint: play with friend’s x and y positions.

how…give more hint…hint

oo…like this?
hero.command(friend, “move” {x, y});

Ok. So, your friend’s position is {friend.pos.x, friend.pos.y}, right? To make them go left is {friend.pos.x-1, friend.pos.y}, to make them go right is {friend.pos.x+1, friend.pos.y}. Try to write the whole command yourself.

like this…hero.command(friend, “move”, {friend.pos.x+1, friend.pos.y});

so…the command attack hero.command(friend, “attack”, enemy);?