[Solved] Keeping Time

# Use your new skill to choose what to do: hero.time

while True:
    # If it's the first 10 seconds, attack.
    if hero.time < 10:
        enemy= hero.findNearestEnemy()
        hero.attack(enemy)
        pass
    # Else, if it's the first 35 seconds, collect coins.
    elif hero.time < 35:
        items = hero.findItems()
        
        if items:
            hero.moveXY(items.pos.x, items.pos.y)
    # After 35 seconds, attack again!
    elif hero.time>35: 
        hero.attack(enemy)
    else:
        hero.moveXY(item.pos.x, item.pos.y)
        pass

i have no idea what i did wrong please help