What's wrong with my character in Cavern Survival?!

No, Just I haven’t beat that level yet. I’m on the cloudrip mountains.

Can we talk somewhere else? I think i’m approaching my daily reply limit :frowning:

You have a reply limit?

Duh, why do you think i PM you; the last time we talked two days ago?

ok fine. I need to go sleep.

Alright, good night.

I think you need good code to attack enemy hero. First - the door. Then the hero. Only hero.`

    enemy_types = {}
    enemy_types['door'] = {'danger':1000, 'focus':200}
    enemy_types['knight'] = {'danger':100, 'focus':100}
    enemy_types['ranger'] = {'danger':100, 'focus':100}
    enemy_types['librarian'] = {'danger':100, 'focus':100}
    enemy_types['potion-master'] = {'danger':100, 'focus':50}
    enemy_types['goliath'] = {'danger':100, 'focus':50}
    enemy_types['captain'] = {'danger':100, 'focus':100}
    enemy_types['trapper'] = {'danger':100, 'focus':100}
    enemy_types['samurai'] = {'danger':100, 'focus':50}
    enemy_types['forest-archer'] = {'danger':100, 'focus':50}
    enemy_types['sorcerer'] = {'danger':100, 'focus':50}   
    if self.team=='humans':
        team = 'humans'
    else:
        team = 'ogres'
    def findTarget():
        danger = 0
        enemy_return = None
        for type in enemy_types.keys():
            if enemy_types[type].danger>danger:
                enemy =  self.findNearest(self.findByType(type))
                if enemy and enemy.team!=team and self.distanceTo(enemy)<enemy_types[type].focus:
                    enemy_return = enemy
                    danger = enemy_types[type].danger
        if enemy_return is None:
            enemy_return =  self.findNearest(self.findEnemies())
        return enemy_return

Dude, don’t you need a new equipment first to be able to execute those commands?

Just good glass with findByType method

Alright i’m gonna try it out now, i’ll report later.

attacking enemy hero is quite hard, yes.
Although I thought you could just use:

enemyHero = self.findByType('hero-placeholder-1')

Or:

enemyHero = self.findByType('hero-placeholder-0')