The last if
if friend:
self.command(friend, "move", point)
is always true so every attack command will be followed by a “move” command which overwrites the attack command.
attack + move = move only
The last if
if friend:
self.command(friend, "move", point)
is always true so every attack command will be followed by a “move” command which overwrites the attack command.
attack + move = move only