if 1 + 1 == 3: # ∆ Make this false.
hero.moveXY(5, 15) # Move to the first mines.
if 2 + 3 == 5: # ∆ Make this true.
hero.moveXY(15, 40) # Move to the first gem.
# != means "is not equal to".
if 2 + 2 == 4: # ∆ Make this true.
hero.moveXY(25, 15) # Move to the second gem.
# < means "is less than".
if 2 + 2 < 5: # ∆ Make this true.
enemy = hero.findNearestEnemy()
hero.attack(enemy)
if 2 < 1: # ∆ Make this false.
hero.moveXY(40, 55)
if True 3 = 0: # ∆ Make this false.
hero.moveXY(50, 10)
if False 2 + 3 = 9: # ∆ Make this true.
hero.moveXY(55, 25)