… good try but I do have some ideas I was thinking I could figure out how to copy the style of code from GitHub - PavelDoGreat/WebGL-Fluid-Simulation: Play with fluids in your browser (works even on mobile) for the light and matter being sucked in
but no lets not do that I want it to be original
copy/pastes code
paper there are some references here.
I know I saw them
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