Feature Request: Add an effect name to the bear trap's snare


#1

It would be nice if we had a way to tell when someone had been snared by a bear trap. A good way to accomplish this would be to have the bear trap add a ‘snared’ or ‘trapped’ effect when it’s holding someone, so we can check it with .hasEffect().

If something like this already exists I haven’t been able to find it.


#2

Good point; I’ve added this to the TODO list for the Bear Trap.


#3

While this is talking about the trap belt I think it should add a snare that stops the enemy is place but does no damage