while True:
enemies = hero.findEnemies()
# enemyIndex is used to iterate the enemies array.
enemyIndex = 0
# While enemyIndex is less than len(enemies)
while enemyIndex < len(enemies):
# Attack the enemy at enemyIndex
enemy = enemies[enemyIndex]
hero.attack(enemy)
# Increase enemyIndex by one.
enemyIndex += 1
coins = hero.findItems()
# coinIndex is used to iterate the coins array.
items = hero.findItems()
x = item.pos.x
y = item.pos.y
while itemIndex < len(coins):
# Get a coin from the coins array using coinIndex
item = itemIndex
# Collect that coin.
hero.moveXY(coins.pos.x, coins.pos.y)
# Increase coinIndex by one.
itemIndex += 1 <
while True:
enemies = hero.findEnemies()
# enemyIndex is used to iterate the enemies array.
enemyIndex = 0
# While enemyIndex is less than len(enemies)
while enemyIndex < len(enemies):
# Attack the enemy at enemyIndex
enemy = enemies[enemyIndex]
hero.attack(enemy)
# Increase enemyIndex by one.
enemyIndex += 1
coins = hero.findItems()
# coinIndex is used to iterate the coins array.
items = hero.findItems()
x = item.pos.x
y = item.pos.y
while itemIndex < len(coins):
# Get a coin from the coins array using coinIndex
item = itemIndex
# Collect that coin.
hero.moveXY(coins.pos.x, coins.pos.y)
# Increase coinIndex by one.
itemIndex += 1 "
while True:
enemies = hero.findEnemies()
# enemyIndex is used to iterate the enemies array.
enemyIndex = 0
# While enemyIndex is less than len(enemies)
while enemyIndex < len(enemies):
# Attack the enemy at enemyIndex
enemy = enemies[enemyIndex]
hero.attack(enemy)
# Increase enemyIndex by one.
enemyIndex += 1
coins = hero.findItems()
# coinIndex is used to iterate the coins array.
items = hero.findItems()
x = item.pos.x
y = item.pos.y
while itemIndex < len(coins):
# Get a coin from the coins array using coinIndex
item = itemIndex
# Collect that coin.
hero.moveXY(coins.pos.x, coins.pos.y)
# Increase coinIndex by one.
itemIndex += 1 ‘’’
# Wait for ogres, defeat them and collect gold.
while True:
enemies = hero.findEnemies()
# enemyIndex is used to iterate the enemies array.
enemyIndex = 0
# While enemyIndex is less than len(enemies)
while enemyIndex < len(enemies):
# Attack the enemy at enemyIndex
enemy = enemies[enemyIndex]
hero.attack(enemy)
# Increase enemyIndex by one.
enemyIndex += 1
coins = hero.findItems()
# coinIndex is used to iterate the coins array.
items = hero.findItems()
x = item.pos.x
y = item.pos.y
while itemIndex < len(coins):
# Get a coin from the coins array using coinIndex
item = itemIndex
# Collect that coin.
hero.moveXY(coins.pos.x, coins.pos.y)
# Increase coinIndex by one.
itemIndex += 1
# Wait for ogres, defeat them and collect gold.
while True:
enemies = hero.findEnemies()
# enemyIndex is used to iterate the enemies array.
enemyIndex = 0
# While enemyIndex is less than len(enemies)
while enemyIndex < len(enemies):
# Attack the enemy at enemyIndex
enemy = enemies[enemyIndex]
hero.attack(enemy)
# Increase enemyIndex by one.
enemyIndex += 1
coins = hero.findItems()
# coinIndex is used to iterate the coins array.
items = hero.findItems()
x = item.pos.x
y = item.pos.y
while itemIndex < len(coins):
# Get a coin from the coins array using coinIndex
item = itemIndex
# Collect that coin.
hero.moveXY(coins.pos.x, coins.pos.y)
# Increase coinIndex by one.
itemIndex += 1