my code is
this.attackNearbyEnemy();
this.moveRight();
this.moveDown();
this.moveUp();
this.moveRight();
this.attackNearbyEnemy();
my code is
this.attackNearbyEnemy();
this.moveRight();
this.moveDown();
this.moveUp();
this.moveRight();
this.attackNearbyEnemy();
Ah, that code should have worked–a bug was introduced! I’ve adjusted the level such that your code should once more be victorious. Thanks for the heads up.