hero.isReady("cleave") guide

this level is tough, but i can help.

if a ogre is near you, you have to attack.
so if you put

if self.distanceTo(enemy1) < 5:
hero.attack(enemy)

like a if loop, it should work. but, does it only work once? thats where a loop comes in.

loop:
if self.distanceTo(enemy1) < 5:
hero.attack(enemy)

but we dont know what the enemy is! so we have to find it

loop:
distance = enemy
enemy = hero.findNearestEnemy()
if self.distanceTo(enemy1) < 5:
hero.attack(enemy).

but what do we do if there is no enemy?(optional)
else:
shield

i hope this helps!

ps: you can use cleave, but its up to you!