I need help on Librarian tactician


#1

I need help on this level, this is the code I did:

Hushbaum has been ambushed by ogres!

She is busy healing her soldiers, you should command them to fight!

The ogres will send more troops if they think they can get to Hushbaum or your archers, so keep them inside the circle!

Soldiers spread out in a circle and defend.

def commandSoldier(soldier, soldierIndex, numSoldiers):
angle = Math.PI * 2 * soldierIndex / numSoldiers
defendPos = {“x”: 41, “y”: 40}
defendPos.x += 10 * Math.cos(angle)
defendPos.y += 10 * Math.sin(angle)
self.command(soldier, “defend”, defendPos);

Find the strongest target (most health)

This function returns something! When you call the function, you will get some value back.

def findStrongestTarget():
mostHealth = 0
bestTarget = None
enemies = self.findEnemies()
# Figure out which enemy has the most health, and set bestTarget to be that enemy.
self.buildXY(“archer”, self.pos.x, self.pos.y)
self.buildXY(“archer”, self.pos.x, self.pos.y)
# Only focus archers’ fire if there is a big ogre.
if bestTarget and bestTarget.health > 15:
return bestTarget
else:
return None

If the strongestTarget has more than 15 health, attack that target. Otherwise, attack the nearest target.

def commandArcher(archer):
if archerTarget:
self.command(archer, “attack”, archerTarget)
elif nearest:
self.command(archer, “attack”, nearest)

archerTarget = None

loop:
# If archerTarget is dead or doesn’t exist, find a new one.
if not archerTarget or archerTarget.health <= 0:
# Set archerTarget to be the target that is returned by findStrongestTarget()
archerTarget = findStrongestTarget()

friends = self.findFriends()
soldiers = self.findByType("soldier")

for i, soldier in enumerate(soldiers):
    commandSoldier(soldier, i, len(soldiers));

# use commandArcher() to command your archers


so yeah, it sucks alot doe’snt it?


#2

you dont have to make multiple posts on the same problem