But idon’t have ritic
try using only a move command, not blink…
Ok  
  
  
 
trying now
@riticmaster908 pls delete the code, thanks
Maybe you will get disappointed, but I’m 99% sure he doesn’t use Vectors.
I think he has an array of points in the game, and when his distance to enemy is less than the distance he wants, he blinks to the nearest point. He also scattershots while being on one point.
me?
 
  
 
No… It’s riticmaster’s topic, so I was replying to him. Maybe you will also get disappointed though.
So, you said riticmaster don’t know how to use vector or me?
What… I never said that about any of you
Oh, lol  
  
 
haha
is @riticmaster908 active now, mabye he is trying
GUYS. I LIVE IN THE US. i was

bruh  i spent 2 and a half hours for nothing
  i spent 2 and a half hours for nothing
like this?:
points = [Vector(12, 26),Vector(12,50),Vector(29, 50),Vector(51, 50),Vector(65, 39),Vector(57, 36),Vector(31, 33),Vector(15, 13)]
if i use a hero.findNearest code, i keep on teleporting to the place i am already at…
I’m sure there is a better way, but I’ll tell you how to I do it in Cavern Survival from my alt.
There is a function, findInRadiusOfPoint (here it’s in every point you want blink) or I call it fIROP.
So you just check the point where the fIROP is the least, and blink there if your distance to the enemy is less than the distance you want.
bro, im not a big brain genius lol
(u may be one  )
 )
Heh, I’m not a big brain genius lol. As I said, I’m sure there is a better way than I do. And I’m sure Alex (Alexbrand) knows a way better way, but if you want to do an easy one, you can try to do what I said. If you don’t understand something, you can ask what exactly you don’t understand.
i dont understand anything u just said… (no idea how to calculate raidius’s)
It’s something that you do in Sarven Desert levels, just with other parameters.
Am I allowed to post such function, or will it be a solution?
