LUA patches for other levels in forest

Useful Competitors


```lua -- The coin field has been seeded with vials of deadly poison. -- Ogres are attacking, while their peons are trying to steal your coins! -- Attack the enemy only if the type is NOT equal to "peon".

while true do
local enemy = hero.findNearestEnemy()
if enemy then
if not enemy.type == “peon” then
hero:attack(enemy)
end
end
local item = hero:findNearestItem()
if item then
– Gather the item only if the type is NOT equal to “poison”.

end

end

<hr>
Overview::

In this level you'll need to use the `not` operator to filter your enemies and items!

`not` takes the logical inverse of a value and returns it:

```lua
-- Not in LUA is written as: "not".
hero:say(not false) # The hero says 'true'
hero:say(not true) # The hero says 'false'

To use in a conditional statement:

if not hero.isReady('cleave') then
    -- Do something while cleave is on cooldown!
else
    -- Cleave is ready.
end

Hints:

Use an if-statement and not to find items that are not type "poison".

if item.type ~= "poison" then

end

Additional hint

When the items are all gone on the game screen item will equal nil meaning nothing.