loop -- Check the distance to the nearest enemy. local enemy = self:findNearestEnemy() -- If it comes closer than 10 meters, cleave it! if enemy then local distance = self:distanceTo(enemy) if distance < 10 then if self:isReady("cleave") then self:cleave(enemy) -- Else, attack the "Chest" by name. else self:attack("Chest") end end end end
My character keeps waiting after he cleaves to attack the chest. How do I make keep attacking the chest in the beginning and when the enemy comes, he murders them all. After he cleaves, he start attacking again. I am using Lua btw.