First of all, please paste your code between 3 backticks (`) according to the FAQ so we can see it clearly. Indenting also helps (I python). You can edit edit your post with the little pencil icon.
What I can see (after cleaning up the formatting) is that you only increase the enemyIndex if the enemy is not a sand yak, because it’s included in the if block. Thus, as soon as you see a sand yak, the while loop becomes an infinite loop, because you don’t increase the index… It’s best to increase the index right after you used it. See the comments below:
loop {
var enemies = this.findEnemies();
var enemyIndex = 0;
while (enemyIndex < 3) {
var enemy = enemies[enemyIndex];
// increase your index here:
enemyIndex++;
if (enemy.type != "sand-yak") {
while (enemy.health > 0) {
this.attack(enemy);
} // end while
// this is still within the 'if' block:
// enemyIndex++;
} //end if
} // end while
} // end loop
Thank you sooooooooooooooooooooooooooooo much your detailed help helped a lot!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Again thanks soooooooooooooooooooooooo much!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :joy: