So, I have this problem where my hero cannot move. This is because the computer can recognise “nearest.pos” but when I tag on “.x”, making “nearest.pos.x” it falls apart. Any help would be greatly appreciated!

Code:

```
# This field is covered in firetraps. Thankfully we've sent a scout ahead to find a path. He left coins along the path so that if we always stick to the nearest coin, we'll avoid the traps.
# This canyon seems to interfere with your findNearest glasses!
# You'll need to find the nearest coins on your own.
loop:
coins = self.findItems()
coinIndex = 0
nearest = None
nearestDistance = 9999
# Loop through all the coins to find the nearest one.
while coinIndex < len(coins):
coin = coins[coinIndex]
coinIndex += 1
distance = self.distanceTo(coin)
# If this coin's distance is less than the nearestDistance
if self.distanceTo(coin) < nearestDistance:
# Set nearest to coin
nearest = coins
# Set nearestDistance to distance
nearestDistance = distance
# If there's a nearest coin, move to its position. You'll need moveXY so you don't cut corners and hit a trap.
if nearest:
self.moveXY(nearest.pos.x, nearest.pos.y)
```

Screenshot of error message: