I’ve been playing the Lua version of the game and it seems to have a ton of issues. half of the time the reference code is in Java script and usually the functions made as a reference by CodeCombat do not work. I can figure it out and make it work, however it is obviously not supposed to be this way. And it is becoming worse the further i get. Is any of this going to be fixed soon? if not it is a waste of time playing the lua version of the game at a certain point. Because it is teaching incorrect code, at least i think it is. For example:
local = enemy hero.findNearestEnemy() Is Lua script, but this also works
local = enemy hero:findNearestEnemy()
its just a difference in a period verses a semicolon, but that means that the game is teaching that semicolons work in Lua which i dont believe is true. this is my first coding experience however i would like for it to be accurate.