Hi, sorry for making another topic, (I’ve been making a lot recently), but I can’t figure out what’s going on with my code and why it’s not working, can someone help please?
return #Commented out to stop infinite loop.
return #Commented out to stop infinite loop.
# Use while loops to pick out the ogre
while True:
enemies = hero.findEnemies()
enemyIndex = 0
# Wrap this logic in a while loop to attack all enemies.
# Find the array's length with: len(enemies)
while enemyIndex < len(enemies):
enemy = enemies[enemyIndex]
# "!=" means "not equal to."
if enemy.type != "sand-yak":
# While the enemy's health is greater than 0, attack it!
while enemy > 0:
hero.attack(enemy)
pass
# Between waves, move back to the center.
hero.moveXY(40, 32)
@Chaboi_3000?
Probably because your code is commented?
Try removing the return statements.
But then it won’t load again! AHHHHH!
You forgot to add to the enemy index, so it’s stuck forever going through the array.
Here’s my code and I’m still standing still.
#Commented out to stop infinite loop.
#Commented out to stop infinite loop.
#Commented out to stop infinite loop.
#Commented out to stop infinite loop.
# Use while loops to pick out the ogre
while True:
enemies = hero.findEnemies()
enemyIndex = 0
# Wrap this logic in a while loop to attack all enemies.
# Find the array's length with: len(enemies)
while enemyIndex < len(enemies):
enemy = enemies[enemyIndex]
# "!=" means "not equal to."
if enemy.type != "sand-yak":
# While the enemy's health is greater than 0, attack it!
while enemy > 0:
hero.attack(enemy)
enemyIndex += 1
pass
# Between waves, move back to the center.
hero.moveXY(40, 32)
I’m not moving and I’m not fighting.
This is a little advanced, but try a for loop instead.
while True:
enemies = hero.findEnemies()
targets = []
for enemy in enemies:
if enemy.type <> 'sand-yak'
targets.append(enemy)
#do something
Hope this helps!
Append for loops aren’t that hard lol
-Grant
I think you shouldnt do for loops yet if your not there yet.
Hey I’m just trying to help ok? 
@CocoCharlie helped me off of the discourse, but thanks.