Hey, My hero walks into the yaks no matter what. Here is my code.

```
# Move to the red X mark while avoiding the yaks.
# use Vector.normalize(vector1) to create a vector in the same direction as vector1, but with a distance of 1
# use Vector.multiply(vector1, X) to create a vector in the same direction as vector1, but with its distance multiplied by X
# The point you want to get to.
goalPoint = Vector(78, 34)
while True:
# This creates a vector that will move you 10 meters toward the goalPoint
# First, create a vector from your hero to the goal point.
goal = Vector.subtract(goalPoint, hero.pos)
# Then, normalize it into a 1m distance vector
goal = Vector.normalize(goal)
# Finally, multiply the 1m vector by 10, to get a 10m long vector.
goal = Vector.multiply(goal, 10)
# To avoid the yaks, if you get within 10 meters of a yak, you should vector away from it.
yak = hero.findNearest(hero.findEnemies())
distance = hero.distanceTo(yak)
if distance < 10:
# First, make a Vector from the yak to you
vectorYak = Vector.subtract(hero.pos, yak.pos)
# Now use Vector.normalize and Vector.multiply to make it 10m long
vectorYak = Vector.normalize(vectorYak)
vectorYak = Vector.multiply(vectorYak, 10)
# Once you have the 10m vector away from the yak, use Vector.add to add it to your goal vector!
goal = Vector.add(goal, vectorYak)
pass
# Finally, determine where to move by adding your goal vector to your current position.
moveToPos = Vector.add(hero.pos, goal)
hero.move(moveToPos)
```