def guardcastle ():
while True:
if enemy.properties(health) > 1000:
hero.build("archer", "a")
it says cannot read the properties of null help @Bryukh
Hi, sadly, my telepathic powers are disabled temporarily ![]()
Could you explain what’s the problem? Where is the problem? And what are we talking about?
If you are trying to get the health property/value of the enemy, you would use enemy.health, rather than enemy.properties(health)
tried that but it only works for all enemies and not for nearest enemy and even forr all enemies the if even though though it should = true @Chaboi_3000
and what are the monster types . @Chaboi_3000
i did some trouble shoothing and i think that hero find nearest enemy is the prob
dont @ people multiple times how annoying would it be if i did this
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ok
thanks for the information
en = champion.findNearestEnemy()
if en:
champion = data.champion;
guide=champion.findNearestEnemy()
if guide.x < champion.x:
if champion.place==h or g:
champion.moveTo("f or e")
what do you think is wrong never moves an inch @Bryukh @Chaboi_3000
nvm i relized hero. find nearest