def almostEqual(n1, n2):
return abs(n1 - n2) <= 0.5
# The function checks that all
# thangs are on the same distance from the hero.
def allSameDistance(thangs):
if len(thangs) == 0:
return True
# We can use any thang as an etalon.
etalon = hero.distanceTo(thangs[0])
# Iterate all thangs:
for thang in thangs:
# Use almostEqual to compare `etalon` and the distance to `unit`.
# If they are not equal (almost):
if not almostEqual(etalon, thangs):
# Return False.
return False
# All the same. Return True.
return True
bombs = hero.findEnemies()
for x in range(36, 45):
for y in range(30, 39):
hero.moveXY(x, y)
if allSameDistance(bombs):
# It's a safe spot. Rock'n'Roll!
hero.say("HEEEEEEEEEY!!!")
hero.moveXY(40, 58)
hero.say("Heh. Nothing.");
My hero always ends up saying “heh. Nothing” and then dying