some how oy flags do not work can anyone help?
here is my code(20char)
hero.moveXY(92, 55);
hero.attack('Catapult');
hero.attack('Catapult');
hero.moveXY(92, 12);
hero.attack('Catapult 1');
hero.attack('Catapult 1');
hero.moveXY(60, 34);
this.jumpBash = function () {
var enemy = hero.findNearest(hero.findEnemies());
if (enemy && hero.isReady("jump") && hero.isReady("bash")) {
hero.jumpTo(enemy);
hero.bash(enemy);
}
};
this.attack3 = function () {
var enemy = hero.findNearest(hero.findEnemies());
if (enemy) {
hero.scattershot(enemy);
}
};
this.summonSoldier = function () {
if (hero.gold >= hero.costOf("griffin-rider")) {
hero.summon("griffin-rider");
}
};
this.commandSoldier = function () {
var friend = hero.findFriends();
var enemy = hero.findNearest(hero.findEnemies());
if (enemy&&friend) {
for (var i = 0; i < friend.length; i += 1) {
hero.command(friend[i], "attack", enemy);
}
}
};
this.commandPaladin = function () {
var friend = hero.findByType("paladin");
var enemy = hero.findNearest(hero.findEnemies());
if (friend) {
for (var s = 0; s < friend.length; s += 1) {
hero.command(friend[s], "cast", "heal", this);
}
}
};
this.PickupItems = function () {
var item = hero.findNearest(hero.findItems());
if (item) {
hero.move(item.pos);
}
};
this.Wait = function () {
if (this.pos.x > 216) {
hero.wait(10);
}
};
while (true) {
this.summonSoldier();
this.commandSoldier();
this.commandPaladin();
this.jumpBash();
this.attack3();
if (this.pos.x > 249) {
break;
}
}
var tt = true;
while (tt) {
var enemy = hero.findNearest(hero.findEnemies());
if (enemy && enemy.type === 'Warlock') {
hero.attack(enemy);
}
if (this.pos.x > 272) {
hero.moveXY(277, 57);
hero.attack('Vax');
hero.attack('Vax');
hero.moveXY(276, 8);
hero.attack('Vyrryx');
hero.attack('Vyrryx');
hero.attack('Vyrryx');
hero.attack('Yzzrith');
}
var tt = false;
}
while (true) {
var flag = hero.findFlag();
if (flag) {
hero.blink(flag.pos);
hero.pickUpFlag(flag);
}
else {
this.PickupItems();
this.summonSoldier();
this.commandSoldier();
this.commandPaladin();
this.jumpBash();
this.attack3();
}
}
@Chaboi_3000 can you help me?
my flags are not responsive
enemy.type === 'Warlock' # "warlock"
ok(20charssssssssss)
Sorry, a bit busy this week with loads of work to do.
1 Like
ok