The lasso-teleport level does not work. Help please


#1


#2

Enemy might not exist. use if enemy before checking distance.


#3

but I did it already)) look at my code


#4

I think what SuperSmacker is saying is try defining the variable, distance, after/inside the “if enemy” conditional statement. Then it won’t return null.


#5

it turned out that I had weak glasses :joy: