Useful Competitors Lua help

Hi community! I got stuck at this level with no idea what causes the problem. Any help appreciated.
The hero just stand around instead to move on to the next cycle at the poison check.

while true do
    local enemy = hero:findNearestEnemy()
    local item = hero:findNearestItem()
    if not enemy.type == "peon" then
    elseif not item.type == "poison" then
        local pos = item.pos
        local x = pos.x
        local y = pos.y
        hero:moveXY(x, y)

You want two if-statements at the first layer of your while-true, not an if/elseif. Check existence, then check the type.

Also, from what I can see, not in Lua comes before ==, so you want to use parenthesis to assist with the order of operations.

if not enemy.type == "peon" then -- if (not enemy.type) is peon then


if not (enemy.type == "peon") then -- if not (enemy.type is peon) then

Hmm… I see thanks for the quick response :slight_smile: