// Patrol the village entrances.
// If you find an enemy, attack it.
while(true) {
hero.moveXY(35, 34);
var leftEnemy = hero.findNearestEnemy();
if (leftEnemy)
hero.attack(leftEnemy);
hero.attack(leftEnemy);
hero.moveXY(59, 37);
var rightenemy = hero.findNearestEnemy();
if (rightenemy)
hero.attack(rightenemy);
hero.attack(enemy);
}
// Now move to the right entrance.
hero.moveXY(60, 31);
// Find the rightEnemy.
// Use "if" to attack if there is a rightEnemy.
var enemy = hero.findNearestEnemy();
if (enemy)
hero.attack(enemy);
I don't know what is wrong with my code but it says that attack's argument should have type object but got null. Is there always a target to attack? (use if?)