// First, loop through all enemies…
loop{
var enemies = this.findEnemies();
var enemyIndex = 0;
var greenflag = this.findFlag(“green”);
var blackflag = this.findFlag(“black”);
var violetflag = this.findFlag(“violet”);
if(greenflag){
this.pickUpFlag(“green”);
} else if(blackflag) {
this.pickUpFlag(“black”);
} else if(violetflag){
this.pickUpFlag(“violet”);
}
// … but only attack ‘thrower’ type enemies.
if(enemies.type == “thrower”){
this.attack(enemies);
this.attack(enemies);
this.attack(enemies);
}
}
// And don’t forget to use your special abilities!
// Then loop through all the enemies again…
loop{
enemies = this.findEnemies();
enemyIndex = 0;
// … and take out everyone who’s still standing.
}