-- Only attack the enemies in the enemyNames array.
-- Be sure to attack in order! 1 -> 2 -> 3 -> 4
local enemyNames = {"Kog", "Godel", "Vorobun", "Rexxar"}
hero:attack(enemyNames[1])
hero:attack(enemyNames[2])
-- Attack enemyNames[3]:
hero:attack(enemyNames[3])
-- Attack the last element:
hero:attack(enemyNames[4])
its still not working
Can you show us the equipment that you are using?
Andrei
Try to attack each enemy multiple times until they are dead.
Andrei
but teh sword does 17 damage that is in one attack defeated
oh and i got a message whit the question are you romanian yes i am
Well, just confirmed you are not using CS…it appears to be a form of ADA or some version of HTML. If you truly want to use Python, then click on Game Menu (top, middle of game screen), then Change hero/language and select the language you want:
CS uses // for comments, just like JS.
is this code good?
local enemyNames = {“Kog”, “Godel”, “Vorobun”, “Rexxar”}
hero:attack(enemyNames[1])
hero:attack(enemyNames[2])
– Attack enemyNames[3]:
hero:attack(enemyNames[3]
– Attack the last element:
hero:attack(enemyNames[4])
if it is not good can you write me the code
why does this code not work
this is the code:
local enemyNames = {“Kog”, “Godel”, “Vorobun”, “Rexxar”}
hero:attack(enemyNames[1])
hero:attack(enemyNames[2])
– Attack enemyNames[3]:
hero:attack(enemyNames[3])
– Attack the last element:
hero:attack(enemyNames[4])
Can you format your code as it is described below? And what programming language are you using?
Andrei
hero:attack(enemyNames[1])
hero:attack(enemyNames[2])
-- Attack enemyNames[3]:
hero:attack(enemyNames[3])
-- Attack the last element:
hero:attack(enemyNames[4]
python
does somebody know how you make at code combat a gem trail?
Hi @stefan_grecu, I’m a bit confused at the moment. Was your first post asking for help? And please could you elaborate on your second post, I don’t understand what you mean.
Thanks
Danny
can somebody please help me whit this level
it is desert delte code:
local enemyNames = {"Kog", "Godel", "Vorobun", "Rexxar"}
hero:attack(enemyNames[1])
hero:attack(enemyNames[2])
-- Attack enemyNames[3]:
hero:attack(enemyNames[3])
-- Attack the last element:
hero:attack(enemyNames[4])
says: TypeError:cannot read propperty ‘line’ or
or is indefinite
Can you send me the link for this level, and the screenshot of your error?
Lydia
It’s probably because this language (coffeescript or lua?) is not currently supported on some CoCo levels.
Danny