[Adventurer] Disintegration Arrow


#1

The new practice/integration level for Game Dev campaign Disintegration Arrow

Use destroy for the performance reason and make the battlefiled clean.


#2

how do you do the event handler thing? like how do you assign the munchkin as the eventhandler for the onDefeat event.


#3

never mind. I just had to move the onDefeat to before the spawnOgre func and add the defeat thing in the spawnOgre func.