The level Random Riposte is ready for testing!
This level takes place in the Game Dev 2 campaign and teaches the game.randomInteger(min, max)
function for using randomness in your games.
The level Random Riposte is ready for testing!
This level takes place in the Game Dev 2 campaign and teaches the game.randomInteger(min, max)
function for using randomness in your games.
Hi,
nice level! I think it’s a good idea to start with the method rather than using the original functions.
Just a short bug report:
There is a comment that might need changing. At the moment, the given source says
# Spawn an ogre every 2 seconds.
spawnTime = 0
while True:
if game.time > spawnTime:
#[...] (omiting some stuff)
# Spawn again in 0 through 4 seconds
spawnTime = game.time + game.randomInteger(0,4)
So, the first comment should in my opinion be changed to
#Spawn an ogre every 0 to 4 seconds.
I did not find where I might have this changed and approved directly in the game, thus my suggestion here.
Regards!
Thanks for the report! Fixed now
The phrase ‘# Spawn again in 0 through 4 seconds’ has not been changed so I can’t go on. Is it fixed already? Please check again. I’m also not sure about the programming script around the program that randomly spawns the munchkins on the field. It seems as though even when I input the random numbers, it just doesn’t spawn any munchkins.
Thank you.
It tells me to defeat the munchkins how am I supposed to do that ?
What do you mean @Jake_Doggy?
Andrei