Best Level Editor Level

This is a contest for the best level on the CodeCombat level editor. Here are the rules:

  1. No Plagiarism (don’t copy other people’s work)
  2. You can only pick one level that you want to submit.

Everybody is welcome! :grin:
Contest starts… NOW!! :wink:

1 Like

Here is my top level:

Paladin Protection

Drop a like if you like this :wink:

a pretty old level (all my levels are lol) took about 4 days of pain and suffering to finish

Another old level. This time it’s an arena

1 Like

3 Likes

Cool, thanks for the levels :grinning_face:

1 Like

Nice level and arena piano_zombie :grin:

1 Like

You made desert dispute JustALuke? That’s a really good one. Ready for some new ones.

1 Like

Just one thing, @Piano_Zombie, I would make it random who it was so your hero can’t just say who it is if they see something on the discourse that has what to say. that’s just a suggestion. :upside_down_face:

Are you talking about the answer for Golden Duo? Cuz it already is random lol

2 Likes

It’s always the same for me

1 Like

Nvm, it’s random, sorry. :joy:

2 Likes

Completed Golden Duo, @Piano_Zombie I’ll PM you my code if you want

2 Likes

Here’s one of my arenas that I made:

It is pretty much King’s Gambit but your max gold is 100 mil and you get 10k gold per second. You get so much gold you don’t even have enough time to spend it all before you get 10k more

There’s this bug in Paladin Protection where Taric just automatically dies around 2 secs into the level. here’s a link for what happened after I gave Taric 11111122222222222 hp.

If anybody knows what’s going on can you help me

edit:
It only happens when I put my code in:
I am using Nalfar

# You have finally reached the deathly "Wizarding Trial". Here you will have to survive with only four protectors against warlocks and undead. Good luck!
while True:
    friends = hero.findFriends()
    for friend in friends:
        if friend.type == 'peasant':
            item = friend.findNearestItem()
            if item:
                hero.command(friend, "move", item.pos)
    enemy = hero.findNearestEnemy()
    if enemy and hero.distanceTo(enemy) < 51:
        hero.attack(enemy)
    else:
        hero.move(Vector(63, 29))
    enemy = hero.findNearestEnemy()
    if enemy and hero.distanceTo(enemy) < 30:
        if hero.isReady("poison-cloud"):
            hero.cast("poison-cloud", enemy)
        elif hero.isReady("lightning-bolt"):
            hero.cast("lightning-bolt", enemy)
        elif hero.isReady("chain-lightning"):
            hero.cast("chain-lightning", enemy)
    if hero.gold >= 20:
        hero.summon("soldier")
    if hero.isReady("summon-undead"):
        hero.cast("summon-undead")
    friends = hero.findFriends()
    for friend in friends:
        if friend.type == 'soldier':
            hero.command(friend, "attack", enemy)
        
    if hero.isReady("sacrifice"):
        h = 0
        sac = None
        friends = hero.findFriends()
        for friend in friends:
            if friend.health < 10:
                continue
            if hero.distanceTo(friend) > 20:
                continue
            if friend.health > h:
                h = friend.health
                sac = friend
        if sac:
            hero.cast("sacrifice", sac, hero)
    if hero.isReady("raise-dead"):
        hero.cast("raise-dead")

Does anybody else have any levels, so far @Piano_Zombie is winning with The Golden Duo

1 Like

Please don’t clutter discourse with random topics

1 Like

Sorry, but it doesn’t seem too random :confused: Tell me if I’m wrong

1 Like

nah it’s not random, you wanted to make a comp and so this topic does serve a purpose
however uh, not many of us are active so it’s not much a comp

2 Likes

Yeah, I noticed that, but I thought it might seem fun

2 Likes

Does anybody else have any levels. This contest will be ending July 31st :grin:

1 Like