Bits And Trits - adventurer feedback


#1

This level seems pretty interesting.

To be quite honest, I was too lazy to write the toBinary function from scratch and just did number.toString(2). :sweat_smile:

Perhaps we could blacklist Number.prototype.toString in this level, hopefully this can be done in a way that doesn’t break the game engine like the last time. Or perhaps just use a hacky regex again.


#2

Why is enemy.type a Number and not the String brawler?


#3

sorry for reviving this, but can’t you use ritic and gift of the trees to beat this level easily?