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Can't get enemy hero z position


One of the ways I’m trying to detect jump in Dungeon Arena is based on the z value. Their position co-ordinates store z but when I try to check it, it fails. If I ever try to say it, that fails with the error “say what?”. If I say the entire .pos co-ordinate, I get the z position in the array.


All right, all right, I’ll add z the Vector’s API; should go live with the next deploy.