The burl still is collecting gems, so don’t touch them.
Also don’t attack the burl.
while True:
# Find the nearest item.
# Collect it (if it exists) only if its type isn’t “gem”.
item = hero.findNearestItem()
if item:
if item.type != “gem”:
hero.moveXY(item.pos.x, item.pos.y)
# Find the nearest enemy.
# Attack it if it exists and its type isn’t “burl”.
enemy = hero.findNearestEnemy()
if enemy:
if enemy.type != “burl”:
hero.attack(enemy)
The level starts out fine but then a thrower goes behind the burl and my hero does nothing.
Now my hero will go to the burl when an enemy appears and won’t do anything.
Welcome to the forum @Marshall_Curtis This is a friendly place where you can ask help on levels, report bugs, or just chat with other coders! Don’t forget to read the guidelines if you haven’t yet. Have a great time!