Dungeon Arena - Can I control the target per minion?


I want to know if there’s a way I can direct each minion’s target. Something like:

this.getFriends()[i].attack(target); // or
this.say({source: this.getFriends()[i], target: enemy};

If not, why can’t I?


We wanted to make Dungeon Arena simpler so you could focus on the hero. If you want full control, you can play Brawlwood (but all the per-unit logic, in addition to some other things, can make it pretty slow to simulate).